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[L4D2 Beta/Linux] Stutter #420
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Me too, but my video card is AMD, the sound stutters too (sometimes it looks like I am using Wine), I thought it was my driver, but as you are experiencing this too, and you have a much better video card, maybe the game must be tuned a little bit more... Well, I will leave it to the tech guys! |
Does it also stutter on subsequent playthroughs of the same map? |
I will play it more and check this info, but as far as I can remember it´s random, I had to decrease the quality of graphics (low on everything, effects disabled) to have some gain, but even so the game still stutters, this didn´t happen on Windows, I could play with everything on high, the only thing disabled was antialiasing, the performance was great (I know AMD´s support is not the best). |
Same here; every time I start a playthrough same thing. |
Well, the screenshots were taken during a gameplay of around 30-40 minutes with these video configurations: Here are the screenshots: I would like to include these two from another gameplay: Sorry for the huge number of images, but I wanted to take some of the most critical moments of the game (stutter, lag and slowdown), some minor lags, like 1 to 3 seconds couldn´t be taken (when I was up to press F12 the lag stoped). |
I got a NVidia GTX 650 and the performance is excellent with all effects in 1600x900 (my desktop resolution), but the stutter continues, it´s not video related in my opinion since it happened with my onboard Radeon HD 4290 too with low settings, I can say some moments where it almost always happens, on the Dark Carnival campaign, right on the start, where the camera is moving, when it is passing by the car it stutters, then when it changes to the characters, when you are about to change to the char´s view it stutters again, when you are passing by the Whispering Oaks outdoor it stutters and on this part the sound jumps (I can hear Coach saying Whispering Oaks, but the stutter makes the sound jumps to Nick saying now you can die there as an adult, some times I can hear a little bit more of Coach but his entirely phrase I can´t and other times Nick´s phrase is not complete) and when I shoot for the first time it stutters again, there are more moments on the game where I experience this issue, but these one I said happens 99% of the time. |
Even after I disabled multicore render as described here #457, the game still stutters. |
I can confirm this. Network Information: Operating System Version: Video Card:
Sound card: Memory: Miscellaneous: Installed software: Recent Failure Reports: Compared to windows. |
There does not seem to much difference between beta and the normal one. When I play through the same area the second time, its much better. On crash coarse beta I noticed the mini gun, not turning red hot. |
I know nothing about coding and such, but to me it looks its some loading issue. |
I just installed openSUSE 13.1 (which has a kernel with the power governor fix) openSUSE 13.1 64 bit, catalyst 13.8 beta driver. |
I just installed the Catalyst 14.4. (openSUSE 13.1 64 bit) I tried the non beta one. If you guys want me to t try the beta too, just tell me. :) |
Closing as general video driver quality from 2013 is no longer relevant. |
During the game, I noticed a lot of stutter. Especially during melee attacks
Console output: http://nopaste.info/d4baf0e195.html
Steam system information: http://nopaste.info/7d1ac29fa1.html
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