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Download issues again #141

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BrutalCSEjziponken opened this issue Feb 16, 2013 · 1 comment
Closed

Download issues again #141

BrutalCSEjziponken opened this issue Feb 16, 2013 · 1 comment

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@BrutalCSEjziponken
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BUILD 5956 SERVER (0 CRC)
Server # 1
Serverinfo packet received.
Clearing memory
Remote host: BrutalCS.nu GunGame [1Gbit]
Spooling demo header.
Using http://www.brutalcs.nu/cstrike/ as primary download location
Verifying and downloading resources...
Compressing split packet (135 -> 107 bytes)
Error: server failed to transmit file 'sound/misc/outagain.wav'
Error: server failed to transmit file 'sound/misc/scottybeammeup.wav'
Error: server failed to transmit file 'sound/misc/scottypower.wav'
Error: server failed to transmit file 'sound/misc/trynow.wav'
WARNING! gungame/gg_levelup.wav is causing runtime sample conversion!
WARNING! gungame/gg_nade_level.wav is causing runtime sample conversion!
WARNING! gungame/gg_knife_level.wav is causing runtime sample conversion!
WARNING! gungame/gg_welcome.wav is causing runtime sample conversion!
WARNING! gungame/gg_triple.wav is causing runtime sample conversion!
WARNING! gungame/gg_takenlead.wav is causing runtime sample conversion!
WARNING! gungame/gg_tiedlead.wav is causing runtime sample conversion!
WARNING! gungame/gg_lostlead.wav is causing runtime sample conversion!
WARNING! gungame/gg_brass_bell.wav is causing runtime sample conversion!
Texture load: 3.3ms
Setting up renderer...
SKY: desertrt, desertbk, desertlf, desertft, desertup, desertdn, done
CL_SignonReply: 1
123.5 megabyte data cache

Can someone explain what the warnings means? :P

@alfred-valve
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The warnings a saying it isn't a 22khz 16 bit wav, so we are having to do a tiny bit more work to load them, nothing to worry about.

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