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[DoD][Mac/Linux] Crash in CreateDebrisWallPuff #1447
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Yes, I have been experiencing the exact same issue. Maybe someone can make sense of the below output. SPECS: running Debian OS, NFO servers sys_ticrate 10000 -pingboost2 + Shrikebots Uploading dump (in-process) [proxy ''] warning: Could not load shared library symbols for linux-gate.so.1. |
I searched a bit and my crashes seem to be similar or related to this ValveSoftware/steam-for-linux#2327 Definitely the same problem Backtrace: |
Based on the reports i read here and in the other issue at steam-for-linux and given the code in that function, i can only assume that the particle manager is running out of memory and is returning null for a new particle, causing the code to try to access invalid memory. If anyone encounters this issue again, please run the game with If you see this as one of the last lines, it means the particle system ran out of memory and returned null. Note that qconsole.log will contain all console text and is not cleared automatically. Make sure to disable condebug and remove the file so it does not consume too much disk space. |
@mikela-valve Maybe the effects code should gracefully handle out of memory issues to avoid crashes? |
Hi I've been having recurring crashes in-game, in DoD 1.3, for a few days
Steps to reproduce:
CPU and GPU temperatures are normal, around 40ºC
Is someone experiencing the same problem?
Any ideas how to solve it?
Please help. Thank you
latest CrashID=bp-cfdd50cb-1964-44da-b677-ae0242131221
Game Version:
System info:
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