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Detail textures does not work on Linux #1688

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ViBE-HU opened this issue Apr 16, 2016 · 12 comments
Open

Detail textures does not work on Linux #1688

ViBE-HU opened this issue Apr 16, 2016 · 12 comments

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@ViBE-HU
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ViBE-HU commented Apr 16, 2016

If you playing Counter-Strike on Linux and you also use some texture pack you might noticed that r_detailtextures command is broken. Not completely but most of the time it does nothing. If you are not familiar with this check the picture below or make a search on the net. I guess all GoldSource games affected but I'm not sure.

r_detailtextures

@djdallmann
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Look at the ground it has texture, it's working.

@ViBE-HU
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ViBE-HU commented Apr 16, 2016

@djdallmann funny guy.

@djdallmann
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e49e1424-03ea-11e6-8150-d767388a5ea0

If you can't see the difference then you may need new glasses.

@ViBE-HU
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ViBE-HU commented Apr 16, 2016

@djdallmann jesus, it's just for demonstration! oh my god....

@djdallmann
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djdallmann commented Apr 16, 2016

it's working though... one looks like sandpaper and one is smooth. Or this is an example of what it should be?

@ViBE-HU
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ViBE-HU commented Apr 16, 2016

yes...just wanted to show those who never really noticed or used this. and as you can see the pictures also came from Windows, cause hard to illustrate it on Linux since the function is not working.

@djdallmann
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sorry, it wasn't clear by your first post thanks for clarifying.

@UwUnyaa
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UwUnyaa commented Dec 22, 2018

Is anyone working on this? I got the valve complete pack, and I feel like I got inferior versions of the games with the broken renderer, and no option to run them in software mode (the mesa software renderer is irrelevant, as it provides visuals on par with any OpenGL GPU). This reminds me of broken OpenGL renderers shipped with GOG releases of UE1 games which don't support detail textures as well. Games end up looking significantly worse than they looked like back in the day. The fact that D3D was removed from windows releases sucks as well, as it means I can't just use wine to get a fully functional version of the game. It makes me want to get older versions of these games via other means just to get the full experience instead of a broken hackjob I have right now.

The sad part is that it's been over 2 years since the last comment here, and nobody at Valve responded. What a great way to ruin games by releasing updates which significantly degrade them.

@ViBE-HU
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ViBE-HU commented Dec 23, 2018

Is anyone working on this? I got the valve complete pack, and I feel like I got inferior versions of the games with the broken renderer, and no option to run them in software mode (the mesa software renderer is irrelevant, as it provides visuals on par with any OpenGL GPU). This reminds me of broken OpenGL renderers shipped with GOG releases of UE1 games which don't support detail textures as well. Games end up looking significantly worse than they looked like back in the day. The fact that D3D was removed from windows releases sucks as well, as it means I can't just use wine to get a fully functional version of the game. It makes me want to get older versions of these games via other means just to get the full experience instead of a broken hackjob I have right now.

The sad part is that it's been over 2 years since the last comment here, and nobody at Valve responded. What a great way to ruin games by releasing updates which significantly degrade them.

I guess not. GoldSrc is out of priority as you see. They did some bugfixes but it's still far from perfect. But they just not interested sadly. Spamming humanity with CS:GO is much more important. Btw may I not clearly understand you but detailed textures is only working with OpenGL. This feature will not working with D3D.

@UwUnyaa
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UwUnyaa commented Dec 23, 2018

@ViBE-HU the whole thing with mesa was related to the fact that I checked a couple of games with the mesa software renderer to see whether any of my problems are related to the drivers I'm using (nouveau), and the fact that the original software renderer is not avaiable in goldsrc games. Detail textures used to work in D3D, I can clearly recall playing around with them in a copy of the game I got from unofficial sources back in the day, so I'm certain they used to work properly.

@ViBE-HU
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ViBE-HU commented Dec 24, 2018

@DoMiNeLa10 That's pretty strange since it never ever let me to use it with D3D on Windows. Just check a 4554 build. The game always hide the option with D3D. That was the reason back in the days why I used OpenGL cause it is available only for it. I'm not a dev but AFAIK it's an OpenGL related feature. Or it's broken on D3D since release.

@UwUnyaa
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UwUnyaa commented Jan 5, 2019

@ViBE-HU D3D was dropped entirely around 2013, older versions of goldsrc games used to have that renderer available.

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