New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Nightvision/Flashlight lag fix #2066
Comments
Please read the bit about reporting bugs: https://github.com/ValveSoftware/steam-for-linux |
GuskiS, this is likely not a bug, but a feature of producing the flashlight… unlikely to get fixed. |
Isn't a bug when your FPS drops more then a half while using nightvision or flashlight? |
@GuskiS Not really if your GPU can't handle it. However, it would be helpful if you told us about your set-up. |
Well, I'm having intels HD grafics card, I know it's very weak, but it should handle goldsource, as in source engine it doesnt lag for me. |
I suggest you write a proper report so they can look into this. |
Which game? |
Counter-Strike 1.6, but I suppose it's in all goldsource engine games which have nightvision/flashlight. |
I have the same issue, I believe the problem is in the graphic card. Night Vision and Flashlight drop fps to half or less, it's really annoying when someone turns on the FL. |
Same here in opengl and with d3d it is fine but d3d is not good like opengl |
It is an issue with dynamic light. |
This is not just on Linux, it happens on Windows too with many Intel iGPUs. |
It also happens with all GoldSrc games @kisak-valve |
See #2565 (comment) for an explanation of the cause of the performance issues. I'm pretty sure these issues cover the same basic problem, along with #1909, #1578 and #376. |
I think this is the cause of the FPS drop: "The GoldSrc engine was written long before modern graphics programming techniques such as vertex buffer objects were around. The OpenGL in GoldSrc (and all other OpenGL games of the time) were executing OpenGL instructions in immediate mode, meaning that everything to be drawn on screen must be sent to the GPU and redrawn every frame -- the GPU forgets everything when it comes to rendering the next frame. AMD (and ATI) GPU's have bad performance issues with immediate mode OpenGL, whereas nVidia GPU's handle this much quicker. |
Fix lags caused by nightvision and flashlight with bad grafics cards.
The text was updated successfully, but these errors were encountered: