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I've encountered a crash in Half-Life when executing the lightgamma command with a value equal to or less than 1.8, resulting in the error Hunk_Alloc: failed on 200 bytes. This issue occurs consistently on Linux and Windows version of the game running with OpenGL video renderer, suggesting a possible memory allocation problem.
The text was updated successfully, but these errors were encountered:
I've encountered a crash in
Half-Life
when executing thelightgamma
command with a value equal to or less than1.8
, resulting in the errorHunk_Alloc: failed on 200 bytes
. This issue occurs consistently onLinux
andWindows
version of the game running withOpenGL
video renderer, suggesting a possible memory allocation problem.The text was updated successfully, but these errors were encountered: