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[HL] MP5/M4 bullet hole decals #383
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This bug is very old. I can reproduce it in WON version (Build 893. Exe: 12:20:12 Apr 5 1999) |
This happens because the game deliberately doesn't create decals if the tracer count for bullets being fired is > 0. This comment implies it's intentional: Line 1418 in c7240b9
But this is clearly not the expected behavior. It only happens when firing 12MM bullets ( Lines 1469 to 1476 in c7240b9
And when firing MP5 bullets: Lines 419 to 426 in c7240b9
Opposing Force has similar checks for NPC fired 556 and 762 bullets. The fix is to remove the |
Two shots, but only one bullet hole is visible. Other guns are fine.
http://youtu.be/AiL51bQnCMY
Exe version 1.1.2.2/Stdio (valve)
Exe build: 12:05:47 Feb 18 2013 (5961)
Processor Information:
Vendor: AuthenticAMD
Speed: 3214 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Unsupported
SSE42: Unsupported
Network Information:
Network Speed:
Operating System Version:
Windows 7 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card:
Driver: ATI Radeon HD 5700 Series
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