Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Question: Any appetite at Valve to maintain an official Godot plugin? #275

Open
saturnian-tides opened this issue Sep 19, 2023 · 0 comments

Comments

@saturnian-tides
Copy link

@lakulish I have a proof-of-concept Godot Steam-Audio repo that I hope to expand to a fully featured plugin when I get time. However, I work full-time outside the games industry and generally just get cycles to tinker here and there in my spare time. And given recent events at Unity, there's an influx of new users to Godot and some have expressed an interest for Steam-Audio support. Has Valve thought of officially supporting the engine with their own release? I suspect demand may go up over the next few months.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant