Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Nintendo switch controllers missing #45

Open
WhyNotHugo opened this issue Feb 20, 2023 · 1 comment
Open

Nintendo switch controllers missing #45

WhyNotHugo opened this issue Feb 20, 2023 · 1 comment

Comments

@WhyNotHugo
Copy link

I see the pro controler listed in the rules:

# Nintendo Switch Pro Controller over bluetooth hidraw
KERNEL=="hidraw*", KERNELS=="*057E:2009*", MODE="0660", TAG+="uaccess"

But the regular one seems to be missing:

[301891.672726] input: Nintendo Switch Right Joy-Con as /devices/pci0000:00/0000:00:14.0/usb1/1-14/1-14:1.0/bluetooth/hci0/hci0:256/0005:057E:2007.0039/input/input110

I think the same rule as above should work just changing 2009 to 2007?

@smcv
Copy link

smcv commented Apr 6, 2023

If you run

~/.steam/root/ubuntu12_32/steam-runtime/run.sh steam-runtime-input-monitor

with the joycons unconnected, wait for it to finish describing all your other devices (it should say {"all-for-now": true} at the end), and then connect the joycons, what additional information is displayed after the {"all-for-now": true} marker?

Press Ctrl+C to stop the input monitor when it has finished displaying the new device(s). Having that information will help to avoid regressions in SDL for these devices.

Steam Input does seem to support joycons, so their absence from these rules is probably an oversight?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants