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steam stable and beta can handle only one wireless radio at a time:either the link or the one on the steam machine #4775
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Hi guys, |
Ok, switching to stable, restart steam-client, everything works. |
http://steamcommunity.com/app/353380/discussions/0/142261027580701862/?tscn=1484044231#c142261027582841042 |
9 january update did not work. Log out and log in did not work. |
With steam link beta 606 and steam beta 1489101908 (2017-03-09), steamos on beta, the problem has changed: |
"The steam controller on the link now behaves as a mouse without buttons..." |
http://steamcommunity.com/app/353380/discussions/0/133261124633366572 |
Hi guys, |
Ok, I did some "more testing". Basically the same :-). I can use both controllers, there is no radio lock-out anymore. I still want some feedback on the internals though. Kisak: you can whisper it to me on freenode ;-). |
(Sorry about the font, I have no idea why that happens as none of the text contains bold or header markup)
I've copied this from my post on: http://steamcommunity.com/groups/SteamClientBeta/discussions/0/154644705025553340
the main bug is main bug(3)
paste
So after the large udev change, I've sat down again and again. I hooked up my 4th controller that was just pristine in a box.
My original experience was this: since the 22 nov. update I turned on steam link with wireless controller, I selected my computer, and bam. Nothing. The controller was linked, as it takes the very long steam button press to turn off. But nothing else.
I took out my new controller. Next to the steam machine the first time powerup with a usb cable connect, steam beta refused to recognise it as a steam controller that needed to be upgraded. It was an ordinary joystick. So I tried adding it as a wireless controller, which led to tripple confirmation and searching popups.
BUG (1):
steam client cannot handle accidental multiple selects, which happens if a wired new steam controller is not correctly recognised and handled as one. It will add a new "add steam controller" thread for each click
As nothing really worked, I added it to the steam link, which worked!
It immediately wanted to update the firmware, and then it seemed finished. Odd, since it did not react anymore. So while turning off the link I walked upstairs to try a firmware upgrade again on the steam machine.
At which moment I just saw the "retrying firmware update as the radio signal is to bad" dissappear since I finally managed to turn off the steam controller.
BUG (2):
As soon as the firmware update started, the steam link screen updates stopped. This bug is actually an issue thanks to the main bug (as it will not pair through the link):
So the radio on the steam machine was to loud or something else was amiss....
I removed the radio from the steam machine.
And lo an behold: I could add-controller, pull the cable and then pair on the steam link.
Everything works!
I plug in the radio in the steam machine, and that does not work. So I reboot and it works again!
So I walk to my link, press steam+A and yes, I have connection to the link, connect the link to the steam machine, and nothing.
Disconnect the link, remove the radio from the steam machine and it works, while the steam controller has not disconnected from the link in all that time...
If I put back the radio in the steam machine, nothing, but the steam controller is connected.
If I then disconnect the link using the other one that is connected, the radio is accepted, and the steam controller that was already connected for over a minute was suddenly seen.
So I tried the same the other way around: I connected the link again, pulled the radio from the steam machine, and then the still not disconnected steamcontroller from the link immediately got recognised.
MAIN BUG (3):
Steam is only able to handle one radio at a time. If you add a new radio, like a steam link connection, it will ignore that one until the old radio disappears (pull the usb dongle, or disconnect the link). All the controllers connected to that new radio will not be able to do anything.
This worked before that dreaded udev change, so whatever refactoring was done to have that probably also borked this.
Please take a good look at this bug, as this has creeped into stable, and it is annoying, as I have to remove the radio from the steam machine when turning on the link. And I have to make sure the steam link is disconnected before I can use the steam machine locally.
Ignore Bug(1) and (2), I probably have to make seperate issues of them.
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