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Is your feature request related to a problem? Please describe.
This feature request is related to AI of enemies. In current state it is pretty weak and exploitable. Enemies do not pose any major threat and thus going through levels is not challenging enough.
Describe the solution you'd like
Make enemies turn to player while being attacked.
Make enemies call for help while being attacked. That means any enemies nearby must turn to the player when their ally is hurt.
Create some unique reactions of enemies when the player is turning his back on them. For example melee units could use some speed boost to be able to pursue the player.
Make enemies able to climb the platforms up to 1 tile tall.
Describe alternatives you've considered
None.
Additional context
None.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
This feature request is related to AI of enemies. In current state it is pretty weak and exploitable. Enemies do not pose any major threat and thus going through levels is not challenging enough.
Describe the solution you'd like
Describe alternatives you've considered
None.
Additional context
None.
The text was updated successfully, but these errors were encountered: