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mission.sqf
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mission.sqf
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private ["_p_civ_veh","_p_db","_p_en","_hideout_n","_cache_info_def","_cache_info_ratio","_info_chance","_p_rep","_p_skill","_c_array","_tower","_array","_chopper","_p_civ","_btc_rearming_vehicles","_vehicles","_magazines","_p_city_radius","_magazines_static","_static","_btc_rearming_static","_magazines_clean","_weapons_usefull","_magazines_static_clean","_p_en_AA"];
btc_version = 1.17; diag_log format ["=BTC= HEARTS AND MINDS VERSION %1",(str(btc_version) + ".7")];
//Param
//<< Time options >>
btc_p_time = "btc_p_time" call BIS_fnc_getParamValue;
btc_p_acctime = "btc_p_acctime" call BIS_fnc_getParamValue;
_p_db = ("btc_p_load" call BIS_fnc_getParamValue) isEqualTo 1;
btc_p_auto_db = "btc_p_auto_db" call BIS_fnc_getParamValue;
//<< Faction options >>
_p_en = "btc_p_en" call BIS_fnc_getParamValue;
_p_en_AA = ("btc_p_AA" call BIS_fnc_getParamValue) isEqualTo 1;
_p_en_tank = ("btc_p_tank" call BIS_fnc_getParamValue) isEqualTo 1;
_p_civ = "btc_p_civ" call BIS_fnc_getParamValue;
_p_civ_veh = "btc_p_civ_veh" call BIS_fnc_getParamValue;
//<< IED options >>
btc_p_ied = ("btc_p_ied" call BIS_fnc_getParamValue)/2;
//<< Hideout/Cache options >>
_hideout_n = "btc_p_hideout_n" call BIS_fnc_getParamValue;
_cache_info_def = "btc_p_cache_info_def" call BIS_fnc_getParamValue;
_cache_info_ratio = "btc_p_cache_info_ratio" call BIS_fnc_getParamValue;
_info_chance = "btc_p_info_chance" call BIS_fnc_getParamValue;
//<< Medical options >>
btc_p_redeploy = ("btc_p_redeploy" call BIS_fnc_getParamValue) isEqualTo 1;
//<< Skill options >>
btc_p_set_skill = ("btc_p_set_skill" call BIS_fnc_getParamValue) isEqualTo 1;
_p_skill = [
("btc_p_set_skill_general" call BIS_fnc_getParamValue)/10,//general
("btc_p_set_skill_aimingAccuracy" call BIS_fnc_getParamValue)/10,//aimingAccuracy
("btc_p_set_skill_aimingShake" call BIS_fnc_getParamValue)/10,//aimingShake
("btc_p_set_skill_aimingSpeed" call BIS_fnc_getParamValue)/10,//aimingSpeed
("btc_p_set_skill_endurance" call BIS_fnc_getParamValue)/10,//endurance
("btc_p_set_skill_spotDistance" call BIS_fnc_getParamValue)/10,//spotDistance
("btc_p_set_skill_spotTime" call BIS_fnc_getParamValue)/10,//spotTime
("btc_p_set_skill_courage" call BIS_fnc_getParamValue)/10,//courage
("btc_p_set_skill_reloadSpeed" call BIS_fnc_getParamValue)/10,//reloadSpeed
("btc_p_set_skill_commanding" call BIS_fnc_getParamValue)/10//commanding
];
//<< Gameplay options >>
btc_p_sea = ("btc_p_sea" call BIS_fnc_getParamValue) isEqualTo 1;
btc_p_veh_armed_ho = ("btc_p_veh_armed_ho" call BIS_fnc_getParamValue) isEqualTo 1;
btc_p_veh_armed_spawn_more = ("btc_p_veh_armed_spawn_more" call BIS_fnc_getParamValue) isEqualTo 1;
btc_p_side_mission_cycle = ("btc_p_side_mission_cycle" call BIS_fnc_getParamValue) isEqualTo 1;
//<< Other options >>
_p_rep = "btc_p_rep" call BIS_fnc_getParamValue;
btc_p_garage = ("btc_p_garage" call BIS_fnc_getParamValue) isEqualTo 1;
_p_city_radius = ("btc_p_city_radius" call BIS_fnc_getParamValue) * 100;
btc_p_trigger = if (("btc_p_trigger" call BIS_fnc_getParamValue) isEqualTo 1) then {"this && !btc_db_is_saving && (false in (thisList apply {_x isKindOf 'Plane'})) && (false in (thisList apply {(_x isKindOf 'Helicopter') && (speed _x > 190)}))"} else {"this && !btc_db_is_saving"};
btc_p_debug = "btc_p_debug" call BIS_fnc_getParamValue;
//btc_acre_mod = isClass(configFile >> "cfgPatches" >> "acre_main");
//btc_tfr_mod = isClass(configFile >> "cfgPatches" >> "task_force_radio");
switch (btc_p_debug) do {
case 0 : {btc_debug_log = false;btc_debug = false;};
case 1 : {btc_debug_log = true;btc_debug = true;};
case 2 : {btc_debug_log = true;btc_debug = false;};
};
if (!isMultiplayer) then {btc_debug_log = true;btc_debug = true;};
if (isServer) then {
btc_final_phase = false;
//City
btc_city_radius = _p_city_radius;
btc_city_blacklist = [];//NAME FROM CFG
//Civ
btc_civ_veh_active = [];
//Database
btc_db_is_saving = false;
btc_db_load = _p_db;
//Hideout
btc_hideouts = [];
btc_hideouts_id = 0;
btc_hideouts_radius = 400;
btc_hideout_n = _hideout_n;
if (btc_hideout_n == 99) then {
btc_hideout_n = (round random 5);
};
btc_hideout_safezone = 4000;
btc_hideout_range = 3500;
btc_hideout_rinf_time = 600;
btc_hideout_cap_time = 1800;
btc_hideout_cap_checking = false;
//IED
btc_ied_suic_time = 900;
btc_ied_suic_spawned = - btc_ied_suic_time;
//FOB
btc_fobs = [[],[]];
//Log
btc_log_id_repo = 10;
btc_log_cargo_repo = "Land_HBarrierBig_F" createVehicle [- 5000,- 5000,0];
//Patrol
btc_patrol_max = 8;
btc_patrol_active = [];
btc_patrol_area = 2500;
//Rep
btc_global_reputation = _p_rep;
btc_rep_militia_call_time = 600;
btc_rep_militia_called = - btc_rep_militia_call_time;
//Hideout classname
btc_type_campfire = ["MetalBarrel_burning_F","Campfire_burning_F","Land_Campfire_F","FirePlace_burning_F"];
btc_type_bigbox = ["Box_FIA_Ammo_F","Box_East_AmmoVeh_F","CargoNet_01_box_F","O_CargoNet_01_ammo_F","Land_Pallet_MilBoxes_F","Land_PaperBox_open_full_F"];
btc_type_seat = ["Land_WoodenLog_F","Land_CampingChair_V2_F","Land_CampingChair_V1_folded_F","Land_CampingChair_V1_F"];
btc_type_sleepingbag = ["Land_Sleeping_bag_F","Land_Sleeping_bag_blue_F","Land_Sleeping_bag_brown_F"];
btc_type_tent = ["Land_TentA_F","Land_TentDome_F"];
btc_type_camonet = ["CamoNet_ghex_big_F","CamoNet_OPFOR_big_F","CamoNet_INDP_big_F","CamoNet_BLUFOR_big_F","CamoNet_OPFOR_open_F","CamoNet_ghex_open_F","CamoNet_BLUFOR_open_F","Land_IRMaskingCover_02_F","CamoNet_BLUFOR_F","CamoNet_ghex_F","CamoNet_OPFOR_F","CamoNet_INDP_F"];
//Side
btc_side_aborted = false;
btc_side_assigned = false;
btc_side_done = false;
btc_side_failed = false;
//Side 9 and 11 are not think for map with different islands. Start and end city can be on different islands.
btc_side_list = if (btc_p_sea) then {[0,1,2,3,4,5,6,7,8,9,10,11,12,13]} else {[0,1,2,3,4,5,6,9,10,11,12,13]};
btc_side_list_use = + btc_side_list;
btc_side_jip_data = [];
btc_type_tower = ["Land_Communication_F","Land_TTowerBig_1_F","Land_TTowerBig_2_F"];
btc_type_phone = ["Land_PortableLongRangeRadio_F","Land_MobilePhone_smart_F","Land_MobilePhone_old_F"];
btc_type_barrel = ["Land_GarbageBarrel_01_F","Land_BarrelSand_grey_F","MetalBarrel_burning_F","Land_BarrelWater_F","Land_MetalBarrel_F","Land_MetalBarrel_empty_F"];
btc_type_canister = ["Land_CanisterPlastic_F"];
btc_type_pallet = ["Land_Pallets_stack_F","Land_Pallets_F","Land_Pallet_F"];
btc_type_box = ["Box_East_Wps_F","Box_East_WpsSpecial_F","Box_East_Ammo_F"];
btc_type_generator = ["Land_Device_assembled_F","Land_Device_disassembled_F"];
btc_type_storagebladder = ["StorageBladder_02_water_forest_F","StorageBladder_02_water_sand_F"];
btc_type_mines = ["APERSMine","APERSBoundingMine","APERSTripMine"];
btc_type_power = ["WaterPump_01_sand_F","WaterPump_01_forest_F","Land_PressureWasher_01_F","Land_DieselGroundPowerUnit_01_F","Land_JetEngineStarter_01_F","Land_PowerGenerator_F","Land_PortableGenerator_01_F"];
btc_type_cord = ["Land_ExtensionCord_F"];
//Vehs
btc_vehicles = [btc_veh_1,btc_veh_2,btc_veh_3,btc_veh_4,btc_veh_5,btc_veh_6,btc_veh_7,btc_veh_8,btc_veh_9,btc_veh_10,btc_veh_11,btc_veh_12,btc_veh_13,btc_veh_14,btc_veh_15];
btc_helo = [btc_helo_1];
// The two arrays below are prefixes of buildings and their multiplier.
// They will multiply the values of btc_rep_malus_building_destroyed and btc_rep_malus_building_damaged,
// if a building is not present here it will be multiplied by 1.0.
// Use 0.0 to disable reputation hit on a specific's building destruction.
// You can modify this for any other terrain, clearing the table will also make all buildings just have a 1.0 multiplier.
// If there's a hit in btc_buildings_multiplier, btc_buildings_categories_multipliers will NOT be run
btc_buildings_multipliers = [
// Specific buildings that need to have a custom modifier.
["Land_BellTower", 0.2 ], ["Land_WIP", 1.5], ["Land_u_Addon_01", 0.2],
["Land_Airport_Tower", 10.0], ["Land_Mil_ControlTower", 10.0],
["Land_TentHangar", 7.0], ["Land_i_Shed_Ind", 1.5], ["Land_u_Shed_Ind", 1.5],
["Land_TTowerBig", 6.0], ["Land_TTowerSmall", 4.5], ["Land_cmp_Tower", 4.0]
];
// The multipliers are applied on top of each other, so "Chapel" and "Small" will both multiply the malus value
btc_buildings_categories_multipliers = [
["Shed", 0.75], ["Slum", 0.8], ["Small", 0.8], ["Big", 1.5], ["Villa", 2.0], ["Main", 3.0], ["Tower", 2.0],
["HouseBlock", 2.0], ["Panelak", 2.0], ["Tenement", 7.0],
["Barn", 1.5], ["School", 3.0], ["Office", 2.0], ["Shop", 1.5], ["Store", 1.5], ["Hospital", 12.0],
["Castle", 2.5], ["Chapel", 3.0], ["Minaret", 3.0], ["Mosque", 4.0], ["Church", 4.0], ["Kostel", 4.0],
["Lighthouse", 4.0],
["Airport", 4.0], ["Hangar", 1.75], ["ControlTower", 2.25], ["Terminal", 3.0],
["Hopper", 2.0], ["Tank", 4.0], ["Factory", 2.0], ["Transformer", 1.1],
["FuelStation", 5.0],
["Barracks", 1.75],
["spp", 3.0], ["Powerstation", 3.0],
["Pump", 2.5]
];
btc_buildings_changed = [];
};
//Civ
// Get all faction from mod there are currently running
//copyToClipboard str (["CIV"] call btc_fnc_get_class);
private _allfaction = ["AFGCIV","CIV_F","BTC_AC","CAF_AG_AFR_CIV","CAF_AG_ME_CIV","CUP_C_RU","CUP_C_CHERNARUS","CUP_C_SAHRANI","CUP_C_TK","LIB_CIV","LOP_AFR_CIV","LOP_CHR_CIV","LOP_TAK_CIV","OPTRE_UEG_CIV","CIV_IDAP_F","RDS_RUS_CIV","UNSUNG_C"]; //All factions
_p_civ = _allfaction select _p_civ; //Select faction selected from mission parameter
_p_civ_veh = _allfaction select _p_civ_veh; //Select faction selected from mission parameter
private _allclasse = [[_p_civ]] call btc_fnc_civ_class; //Create classes from factions, you can combine factions from the SAME side : [[_p_civ , "btc_ac","LOP_TAK_CIV"]] call btc_fnc_civ_class.
//Save class name to global variable
btc_civ_type_units = _allclasse select 0;
_allclasse = [[_p_civ_veh]] call btc_fnc_civ_class;
btc_civ_type_veh = _allclasse select 2;
btc_civ_type_boats = _allclasse select 1;
btc_civ_max_veh = 10;
btc_w_civs = ["V_Rangemaster_belt","arifle_Mk20_F","30Rnd_556x45_Stanag","hgun_ACPC2_F","9Rnd_45ACP_Mag"];
btc_g_civs = ["HandGrenade","MiniGrenade","ACE_M84","ACE_M84"];
//Cache
btc_cache_type = ["Box_East_Ammo_F"];
_weapons_usefull = "true" configClasses (configfile >> "CfgWeapons") select {(getnumber (_x >> 'type') isEqualTo 1) AND !(getarray(_x >> 'magazines') isEqualTo []) AND (getNumber (_x >> 'scope') isEqualTo 2)};
btc_cache_weapons_type = _weapons_usefull apply {configName _x};
//FOB
btc_fob_mat = "Land_Cargo20_blue_F";
btc_fob_structure = "Land_Cargo_HQ_V1_F";
btc_fob_flag = "Flag_NATO_F";
btc_fob_id = 0;
//IED
btc_type_ieds = ["Land_GarbageContainer_closed_F","Land_GarbageContainer_open_F","Land_GarbageBarrel_01_F","Land_Pallets_F","Land_Portable_generator_F","Land_WoodenBox_F","Land_MetalBarrel_F","Land_BarrelTrash_grey_F","Land_Sacks_heap_F","Land_Bricks_V2_F","Land_Bricks_V3_F","Land_Bricks_V4_F","Land_GarbageBags_F","Land_GarbagePallet_F","Land_GarbageWashingMachine_F","Land_JunkPile_F","Land_Tyres_F","Land_Wreck_Skodovka_F","Land_Wreck_Car_F","Land_Wreck_Car3_F","Land_Wreck_Car2_F","Land_Wreck_Offroad_F","Land_Wreck_Offroad2_F","Land_WheelieBin_01_F","Land_GarbageHeap_04_F","Land_GarbageHeap_03_F","Land_GarbageHeap_01_F"];
btc_model_ieds = btc_type_ieds apply {(toLower gettext(configfile >> "CfgVehicles" >> _x >> "model")) select [1]};
btc_type_ieds_ace = ["IEDLandBig_F","IEDLandSmall_F"];
//Int
btc_int_radius_orders = 25;
btc_int_search_intel_time = 4;
//Info
btc_info_intel_chance = _info_chance;
btc_info_intel_type = [80,95];//cache - hd - both
btc_info_cache_def = _cache_info_def;
btc_info_cache_ratio = _cache_info_ratio;
btc_info_hideout_radius = 4000;
//Supplies
btc_supplies_mat = "Land_Cargo20_red_F";
//Player
btc_player_side = west;
btc_respawn_marker = "respawn_west";
//Log
if (isServer) then {
#define REARM_TURRET_PATHS [[-1], [0], [0,0], [0,1], [1], [2], [0,2]]
_btc_rearming_vehicles = [btc_vehicles + btc_helo,[]] call btc_fnc_find_veh_with_turret;
private _btc_rearming_magazines = [];
{
private _vehicle_type = _x;
private _vehicle = ((btc_vehicles + btc_helo) select {typeOf _x isEqualTo _vehicle_type}) select 0;
private _magazines = [_vehicle] call btc_fnc_log_getRearmMagazines;
_btc_rearming_magazines pushBack _magazines;
} forEach _btc_rearming_vehicles;
private _allclass = ("true" configClasses (configFile >> "CfgVehicles")) apply {configName _x};
_allclass = _allclass select {(getNumber(configfile >> "CfgVehicles" >> _x >> "scope") isEqualTo 2)};
_btc_rearming_static =
[
//"Static"
"B_Mortar_01_F"
] + (_allclass select {((_x isKindOf "StaticGrenadeLauncher") || (_x isKindOf "StaticMGWeapon")) && (getNumber(configfile >> "CfgVehicles" >> _x >> "side") isEqualTo ([east,west,independent,civilian] find btc_player_side))});
_magazines_static = [];
{
_static = _x;
{
_magazines_static append (([_static,_x] call btc_fnc_log_getconfigmagazines));
} forEach REARM_TURRET_PATHS;
} forEach _btc_rearming_static;
_magazines_static = _magazines_static - ["FakeWeapon"];
_magazines_static_clean = [];
{
_magazines_static_clean pushBackUnique _x;
} forEach _magazines_static;
btc_construction_array =
[
[
"Fortifications",
"Static",
"Ammobox",
"Containers",
"Supplies",
"FOB",
"Vehicle Logistic"
] + (_btc_rearming_vehicles apply {getText (configFile >> "cfgVehicles" >> _x >> "displayName")}),
[
[
//"Fortifications"
"Land_BagBunker_Small_F",
"Land_BagFence_Corner_F",
"Land_BagFence_End_F",
"Land_BagFence_Long_F",
"Land_BagFence_Round_F",
"Land_BagFence_Short_F",
"Land_HBarrier_1_F",
"Land_HBarrier_3_F",
"Land_HBarrier_5_F",
"Land_HBarrierBig_F",
"Land_Razorwire_F",
"Land_CncBarrier_F",
"Land_CncBarrierMedium_F",
"Land_CncBarrierMedium4_F",
"Land_CncWall1_F",
"Land_CncWall4_F",
"Land_Mil_ConcreteWall_F",
"Land_Mil_WallBig_4m_F",
"Land_Mil_WallBig_Corner_F",
"Land_PortableLight_double_F",
"Land_Pod_Heli_Transport_04_medevac_black_F",
"B_Slingload_01_Fuel_F"
],
_btc_rearming_static + _magazines_static_clean,
[
//"Ammobox"
"Land_WoodenBox_F"
] + (_allclass select {_x isKindOf "ReammoBox_F" && !(_x isKindOf "Slingload_01_Base_F") && !(_x isKindOf "Pod_Heli_Transport_04_base_F")}),
[
//"Containers"
"Land_Cargo20_military_green_F",
"Land_Cargo40_military_green_F"
],
[
//"Supplies"
btc_supplies_mat
],
[
//"FOB"
btc_fob_mat
],
[
//"Vehicle logistic"
"ACE_Wheel",
"ACE_Track"
]
] + _btc_rearming_magazines
];
publicVariable "btc_construction_array";
};
_c_array = btc_construction_array select 1;
btc_log_def_draggable = (_c_array select 1) + (_c_array select 2);
btc_log_def_loadable = (_c_array select 0) + (_c_array select 1) + (_c_array select 2) + (_c_array select 3) + (_c_array select 4) + (_c_array select 5) + (_c_array select 6) + (["ace_rearm_defaultCarriedObject", "ace_rearm_Bo_Mk82","ace_rearm_Bomb_04_F","ace_rearm_Bo_GBU12_LGB","ace_rearm_Bomb_03_F","ace_rearm_Missile_AA_03_F","ace_rearm_Missile_AGM_02_F","ace_rearm_Missile_AGM_01_F","ace_rearm_Rocket_03_AP_F","ace_rearm_R_80mm_HE","ace_rearm_R_60mm_HE","ace_rearm_Rocket_04_HE_F","ace_rearm_R_Hydra_HE","ace_rearm_Missile_AA_04_F","ace_rearm_M_PG_AT","ace_rearm_R_230mm_HE","ace_rearm_Rocket_03_HE_F","ace_rearm_Rocket_04_AP_F","ace_rearm_R_230mm_fly"]);
btc_log_def_can_load = (_c_array select 3);
btc_log_def_placeable = (_c_array select 0) + (_c_array select 3) + (_c_array select 4) + (_c_array select 5);
btc_log_max_distance_load = 15;
btc_log_object_selected = objNull;
btc_log_vehicle_selected = objNull;
btc_log_placing_max_h = 12;
btc_log_placing = false;
btc_log_obj_created = [];
btc_log_main_cc =
[
"Helicopter",6,
"Ship",3,
"Tank",5,
"Wheeled_APC",5,
"Truck",10,
"Truck_F",10,
"Motorcycle",1,
"Car",3
];
btc_log_main_rc =
[
"ReammoBox_F",2,
"thingX",3,
"StaticWeapon",3,
"Strategic",2,
"Motorcycle",3,
"Land_BarGate_F",3,
"HBarrier_base_F",5,
"Land_BagFence_Long_F",3,
"Wall_F",5,
"BagBunker_base_F",5,
"Wheeled_APC",50,
"Tank",75,
"Truck",50,
"Truck_F",50,
"Ship",50,
"Helicopter",9999,
"Car",35
];
btc_log_def_cc =
[
"B_Quadbike_01_F",2,
"B_UGV_01_rcws_F",4,
"B_UGV_01_F",4,
"Land_CargoBox_V1_F",0,
btc_supplies_mat,0,
btc_fob_mat,0,
"Land_Cargo20_military_green_F",20,
"Land_Cargo40_military_green_F",40,
"B_Slingload_01_Fuel_F",0,
"Land_Pod_Heli_Transport_04_medevac_black_F",0,
//Trucks
"B_Truck_01_transport_F",10,
"B_Truck_01_covered_F",10,
"I_Truck_02_covered_F",10,
"O_Truck_02_covered_F",10,
"I_Truck_02_transport_F",10,
"O_Truck_02_transport_F",10,
"O_Truck_02_transport_F",10
];
btc_log_def_rc =
[
"Land_BagBunker_Small_F",5,
"Land_CargoBox_V1_F",9999,
btc_supplies_mat,10,
btc_fob_mat,10,
"Land_Cargo20_military_green_F",20,
"Land_Cargo40_military_green_F",40,
"B_Slingload_01_Fuel_F",20,
"Land_Pod_Heli_Transport_04_medevac_black_F",20
];
btc_fnc_log_get_nottowable = {
private _tower = _this select 0;
switch (true) do {
//The tower is a tank so it can't tow: plane and helicopter
case (_tower isKindOf "Tank") : {["Plane","Helicopter"];};
case (_tower isKindOf "Truck_F") : {["Plane","Helicopter"];};
case (_tower isKindOf "Truck") : {["Plane","Helicopter"];};
case (_tower isKindOf "Ship") : {["Car","Truck","Truck_F","Tank","Plane","Helicopter"];};
//The tower is a car so it can't tow: truck, tank, plane and helicopter
case (_tower isKindOf "Car") : {["Truck","Truck_F","Tank","Plane","Helicopter"];};
default {["Car","Truck","Truck_F","Tank","Plane","Helicopter","Ship"];};
};
};
//Lift
btc_fnc_log_get_liftable = {
_chopper = _this select 0;
_array = [];
switch (typeOf _chopper) do {
//MH9
case "B_Heli_Light_01_F" : {_array = ["Motorcycle","ReammoBox","ReammoBox_F","Quadbike_01_base_F","Strategic"];};
//PO-30
case "O_Heli_Light_02_F" : {_array = ["Motorcycle","ReammoBox","ReammoBox_F","StaticWeapon","Car"];};
case "RHS_UH1Y_d" : {_array = (["Motorcycle","ReammoBox","ReammoBox_F","StaticWeapon","Car","Truck","Wheeled_APC_F","Air","Ship"]) + ((btc_construction_array select 1) select 3) + ((btc_construction_array select 1) select 4) + ((btc_construction_array select 1) select 5);};
//UH80
case "B_Heli_Transport_01_F" : {_array = (["Motorcycle","ReammoBox","ReammoBox_F","StaticWeapon","Car","Truck","Wheeled_APC_F","Air","Ship"]) + ((btc_construction_array select 1) select 3) + ((btc_construction_array select 1) select 4) + ((btc_construction_array select 1) select 5);};
//UH80 - CAMO
case "B_Heli_Transport_01_camo_F" : {_array = (["Motorcycle","ReammoBox","ReammoBox_F","StaticWeapon","Car","Truck","Wheeled_APC_F","Air","Ship"]) + ((btc_construction_array select 1) select 3) + ((btc_construction_array select 1) select 4) + ((btc_construction_array select 1) select 5);};
//CH49
case "I_Heli_Transport_02_F" : {_array = (["Motorcycle","ReammoBox","ReammoBox_F","StaticWeapon","Car","Truck","Wheeled_APC_F","Tracked_APC","APC_Tracked_01_base_F","APC_Tracked_02_base_F","Air","Ship","Tank"]) + ((btc_construction_array select 1) select 3) + ((btc_construction_array select 1) select 4) + ((btc_construction_array select 1) select 5);};
case "RHS_CH_47F_10" : {_array = (["Motorcycle","ReammoBox","ReammoBox_F","StaticWeapon","Car","Truck","Wheeled_APC_F","Tracked_APC","APC_Tracked_01_base_F","APC_Tracked_02_base_F","Air","Ship","Tank"]) + ((btc_construction_array select 1) select 3) + ((btc_construction_array select 1) select 4) + ((btc_construction_array select 1) select 5);};
case "B_SDV_01_F" : {_array = (["Motorcycle","ReammoBox","ReammoBox_F","StaticWeapon","Car","Truck","Wheeled_APC_F","Tracked_APC","APC_Tracked_01_base_F","APC_Tracked_02_base_F","Air","Ship","Tank"]) + ((btc_construction_array select 1) select 3) + ((btc_construction_array select 1) select 4) + ((btc_construction_array select 1) select 5);};
default {
private ["_MaxCargoMass"];
_MaxCargoMass = getNumber (configFile >> "CfgVehicles" >> typeOf _chopper >> "slingLoadMaxCargoMass");
switch (true) do {
case (_MaxCargoMass <= 500) : {_array = ["Motorcycle","ReammoBox","ReammoBox_F","Quadbike_01_base_F","Strategic"];};
case (_MaxCargoMass <= 4100) : {_array = (["Motorcycle","ReammoBox","ReammoBox_F","StaticWeapon","Car","Truck_F","Truck","Wheeled_APC_F","Air","Ship"]) + ((btc_construction_array select 1) select 3) + ((btc_construction_array select 1) select 4) + ((btc_construction_array select 1) select 5);};
case (_MaxCargoMass <= 14000) : {_array = (["Motorcycle","ReammoBox","ReammoBox_F","StaticWeapon","Car","Truck_F","Truck","Wheeled_APC_F","Tracked_APC","APC_Tracked_01_base_F","APC_Tracked_02_base_F","Air","Ship","Tank"]) + ((btc_construction_array select 1) select 3) + ((btc_construction_array select 1) select 4) + ((btc_construction_array select 1) select 5);};
default {_array = (["Motorcycle","ReammoBox","ReammoBox_F","StaticWeapon","Car","Truck","Truck_F","Wheeled_APC","Tracked_APC","APC_Tracked_01_base_F","APC_Tracked_02_base_F","Air","Ship","Tank"]) + ((btc_construction_array select 1) select 3) + ((btc_construction_array select 1) select 4) + ((btc_construction_array select 1) select 5);};
};
};
};
_array
};
btc_ropes_deployed = false;
btc_lift_min_h = 7;
btc_lift_max_h = 12;
btc_lift_radius = 3;
btc_lift_HUD_x = 0.874;
btc_lift_HUD_y = 0.848;
//Mil
btc_hq = objNull;
// Get all faction from mod there are currently running
//copyToClipboard str (["EN"] call btc_fnc_get_class);
private _allfaction = ["BLU_F","BLU_G_F","CAR","EMPIRE","IND_F","IND_G_F","OPF_F","OPF_G_F","REBELLION","TBAN","UNSUNG","AFR_ARMY","ARA_ARMY","ARL_ARMY","BTC_AM","C_I_S","CAA_CARTELHUTT","GALACTIC_REPUBLIC","SWOP_BOBAFETTSYNDACATE","SWOP_TUSKENRAIDERS","CAF_AG_AFR_P","CAF_AG_EEUR_R","CAF_AG_ME_T","CEC_ARMY","CUP_B_CZ","CUP_B_GER","CUP_B_US_ARMY","CUP_I_NAPA","CUP_I_PMC_ION","CUP_I_RACS","CUP_O_TK","CUP_B_GB","CUP_I_TK_GUE","CUP_I_UN","CUP_O_CHDKZ","CUP_O_TK_MILITIA","CUP_B_CDF","CUP_B_RNZN","CUP_B_USMC","CUP_O_RU","CUP_O_SLA","BLU_CTRG_F","BLU_GEN_F","BLU_T_F","IND_C_F","OPF_T_F","OPTRE_OPCAN_CPD","OPTRE_OPCAN_CSD","FOW_AUS","FOW_HEER","FOW_IT","FOW_LUFTWAFFE","FOW_UK","FOW_WAFFENSS","FOW_IJA","FOW_USA","FOW_USA_P","FOW_USMC","GAL_ARMY","GANGBLUE_ARMY","GANGRED_ARMY","IBR_ZETABORN_FACTION","ISC_IP_B","ISC_YPG_B","LIB_ACI","LIB_ARR","LIB_DAK","LIB_FFI","LIB_GUER","LIB_LUFTWAFFE","LIB_LUFTWAFFE_W","LIB_MKHL","LIB_NAC","LIB_NKVD","LIB_PANZERWAFFE","LIB_PANZERWAFFE_W","LIB_RAAF","LIB_RAF","LIB_RBAF","LIB_RKKA","LIB_RKKA_W","LIB_US_101AB","LIB_US_82AB","LIB_US_AIRFORCE","LIB_US_AIRFORCE_W","LIB_US_ARMY","LIB_US_ARMY_W","LIB_US_RANGERS","LIB_US_TANK_TROOPS","LIB_US_TANK_TROOPS_W","LIB_USSR_AIRFORCE","LIB_USSR_AIRFORCE_W","LIB_USSR_TANK_TROOPS","LIB_USSR_TANK_TROOPS_W","LIB_WEHRMACHT","LIB_WEHRMACHT_W","LM_H3","LM_H3_D","LM_H3_O","LM_H3_S","LM_H3_W","LM_OPCANTEST","LOP_BH","LOP_IRA","LOP_UVF","LOP_AA","LOP_AFR","LOP_AFR_OPF","LOP_AM","LOP_AM_OPF","LOP_CDF","LOP_CHDKZ","LOP_IA","LOP_IRAN","LOP_ISTS","LOP_ISTS_OPF","LOP_NAPA","LOP_PESH","LOP_PESH_IND","LOP_PMC","LOP_RACS","LOP_SLA","LOP_TKA","LOP_UA","LOP_UKR","LOP_UN","LOP_US","MOL_ARMY","OPTRE_INS","OPTRE_OPCAN","OPTRE_OPCAN_GUARD","OPTRE_OPCAN_MILITIA","OPTRE_OPCAN_PMC","OPTRE_OPCAN_REB","OPTRE_OPCAN_THUGS","OPTRE_OPCAN_UNSCARMY","OPTRE_OPCAN_URA_AIR","OPTRE_OPCAN_URA_DES","OPTRE_OPCAN_URA_SF","OPTRE_OPCAN_URA_TRO","OPTRE_OPCAN_URA_VEH","OPTRE_OPCAN_URA_WDL","OPTRE_OPCAN_WZB","OPTRE_OPCAN_WZR","OPTRE_PD","OPTRE_UNSC","ISC_ALNUSRA_I","ISC_IA_B","ISC_IS_I","ISC_IS_O","ISC_PESH_B","ISC_SAA_O","RHS_FACTION_INSURGENTS","RHS_FACTION_MSV","RHS_FACTION_RVA","RHS_FACTION_TV","RHS_FACTION_VDV","RHS_FACTION_VMF","RHS_FACTION_VPVO","RHS_FACTION_VV","RHS_FACTION_VVS","RHS_FACTION_VVS_C","RHSGREF_FACTION_CDF_AIR","RHSGREF_FACTION_CDF_AIR_B","RHSGREF_FACTION_CDF_GROUND","RHSGREF_FACTION_CDF_GROUND_B","RHSGREF_FACTION_CDF_NG","RHSGREF_FACTION_CDF_NG_B","RHSGREF_FACTION_CHDKZ","RHSGREF_FACTION_CHDKZ_G","RHSGREF_FACTION_UN","RHSSAF_FACTION_AIRFORCE","RHSSAF_FACTION_ARMY","RHSSAF_FACTION_UN","RHS_FACTION_SOCOM","RHS_FACTION_USAF","RHS_FACTION_USARMY_D","RHS_FACTION_USARMY_WD","RHS_FACTION_USMC_D","RHS_FACTION_USMC_WD","RHS_FACTION_USN","RHSGREF_FACTION_HIDF","RHSGREF_FACTION_NATIONALIST","SG_STURM","SG_STURM_W","SG_STURMPANZER","SWOP_GEONOSIANS","UNSC_2531","UNSUNG_AUS","UNSUNG_E","UNSUNG_EV","UNSUNG_G","UNSUNG_NZ","UNSUNG_W","USML_AIF"]; //All factions
_p_en = _allfaction select _p_en; //Select faction selected from mission parameter
_allclasse = [[_p_en], _p_en_AA, _p_en_tank] call btc_fnc_mil_class; //Create classes from factions, you can combine factions like that: [[_p_en , "IND_F"], _p_en_AA, _p_en_tank] call btc_fnc_mil_class;
//Save class name to global variable
btc_enemy_side = _allclasse select 0;
btc_type_units = _allclasse select 1;
btc_type_divers = _allclasse select 2;
btc_type_crewmen = _allclasse select 3;
btc_type_boats = _allclasse select 4;
btc_type_motorized = _allclasse select 5;
btc_type_motorized_armed = _allclasse select 6;
btc_type_mg = _allclasse select 7;
btc_type_gl = _allclasse select 8;
//Sometimes you need to remove units: - ["Blabla","moreBlabla"];
//Sometimes you need to add units: + ["Blabla","moreBlabla"];
switch (_p_en) do {
/*case "Myfactionexemple" : {
btc_type_units = btc_type_units - ["Blabla","moreBlabla"];
btc_type_divers = btc_type_divers + ["Blabla","moreBlabla"];
btc_type_crewmen = btc_type_crewmen + ["Blabla","moreBlabla"] - ["Blabla","moreBlabla"];
btc_type_boats = btc_type_boats;
btc_type_motorized = btc_type_motorized;
btc_type_mg = btc_type_mg;
btc_type_g = btc_type_g;
};*/
case "IND_G_F" : {
btc_type_motorized = btc_type_motorized + ["I_Truck_02_transport_F","I_Truck_02_covered_F"];
btc_type_motorized_armed= btc_type_motorized_armed + ["I_Heli_light_03_F"];
};
case "IND_C_F" : {
btc_type_motorized = btc_type_motorized + ["I_G_Offroad_01_repair_F","I_G_Offroad_01_F","I_G_Quadbike_01_F","I_G_Van_01_fuel_F","I_Truck_02_transport_F","I_Truck_02_covered_F"];
btc_type_motorized_armed= btc_type_motorized_armed + ["I_Heli_light_03_F","I_G_Offroad_01_F"];
btc_type_units = btc_type_units - ["I_C_Soldier_Camo_F"];
};
case "FOW_USMC" : {
btc_type_units = btc_type_units - ["fow_s_usmc_01_private"];
};
case "FOW_USA" : {
btc_type_units = btc_type_units - ["fow_s_usa_01_private"];
};
case "FOW_UK" : {
btc_type_units = btc_type_units - ["fow_s_uk_01_private"];
};
};
//Rep
btc_rep_bonus_cache = 100;
btc_rep_bonus_civ_hh = 3;
btc_rep_bonus_disarm = 25;
btc_rep_bonus_hideout = 200;
btc_rep_bonus_mil_killed = 0.25;
btc_rep_malus_civ_hd = - 10;
btc_rep_malus_civ_killed = - 10;
btc_rep_malus_civ_firenear = - 5;
btc_rep_malus_player_respawn = - 10;
btc_rep_malus_veh_killed = - 25;
btc_rep_malus_building_damaged = - 2.5;
btc_rep_malus_building_destroyed = - 5;
//Side
if (isNil "btc_side_assigned") then {btc_side_assigned = false;};
//Skill
btc_AI_skill = _p_skill;
//Headless
btc_units_owners = [];