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[Bug] Infinite loading screen after 19968 #888
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Specs:CPU: Phenom II X4 960t Logs:
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It seems like one of the tweaks that I did to |
The issue seems to be related to the use of DirectX 11.1 features whose are not supported by Windows 7. In order to fix this, all references to |
Will it be fixed or are you just fixing the facts? |
Discord Since VU will try to update automatically, you can add -updateBranch none to its launch arguments to prevent it from doing so. |
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Thanks very much ! This is very helpful ! The download is version #19412, which is incompatible with about 20-30% servers currently. But that is fine so far, at least I could enter my own local server to play with Fun-Bots My system is Win7SP1 too. Initially, I thought it was due to migration of Origin to EA app, because both migration and VU update (to 19968) happened at same time. After read this issue at GitHub, I understand it is the issue with Win7 incompatible with VU#19968. My Win7 system is merely for gaming, it is lean and fast, I am so hesitating to upgrade to Win10. Hope the new version of VU solve the compatibility issue ! Thanks very much indeed ! Merry Christmas and Happy New Year ! |
We are indeed working on a fix for Windows 7. The only issue is that we can not fix hardware accelerated rendering for VU's UI in Windows 7 due to certain APIs whose are not implemented in Windows 7. I would advice you to upgrade to Windows 10/11 as Windows 7 is end of life since 2020. |
Never gona happen, when win7 will be unusable switching to debian.
Have you think instead of fix, simply build vu with previous working UI and use only updates not related to UI. |
Well it's not that simple, we had to upgrade CEF to fix some long standing bugs in VU (we where running on a 3 years old Chromium build). Windows 7 does not support the NT Handles that DirectX 11.1 works with, these are used everywhere in the renderer of Chromium, not something we can patch out that easily... Like I said in my previous comment, we will make sure VU at least renders the UI, but this will be without hardware acceleration until we find a better fix. |
Moving forward, this should be the last Windows 7-specific fix/workaround that is deployed. Windows 7 has been around for over 10 years, with support ending in January 2020. It's almost 3 years after the official EOL where security and fixes have been stopped rolling out. In the future, upgrading to a supported version of Windows will be the way forward. |
For everyone interested, there's a fix included in build |
There's currently a bug in |
When running on Wine-GE we get a different error by the way:
Here it seems to fail in |
tested dev#20037 on win7 cefdebug |
There seem to be issues with the new 19968 update in some cases. Multiple people report seeing an infinite loading screen, while it's supposed to show the main menu.
The issue seems to be related to an error in CEF:
Failed to allocate GPU memory
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