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Rasterizer

Clear Screen

Effect Class Diagram

Precompile Shader

To precompile d3d11 shader run Tools/precompileEffectFiles.py <dir> where <dir> is the directory of the blueframework effect files (.be). The script will generate .cso files for every shader specified in the effect files. Those will then be used by the D3D11RenderSystem instead of compiling the shaders from source.