/
Hand.cs
81 lines (72 loc) · 1.64 KB
/
Hand.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CardClasses
{
class Hand
{
protected List<Card> cards = new List<Card>();
protected int GetSize()
{
return cards.Count();
}
public List<Card> Cards
{
get {
return cards;
}
}
public int Size
{
get {
return GetSize();
}
}
public void AddCard(Card card)
{
cards.Add(card);
}
public bool ContainsCard(Card card)
{
return cards.Contains(card);
}
public int FindCard(Card card)
{
return cards.IndexOf(card); //returns -1 if not present
}
public Card First()
{
return cards[0];
}
public bool IsEmpty()
{
return Size == 0;
}
public Card Last()
{
return cards[Size - 1];
}
public Card RemoveCard(Card card)
{
if (cards.Contains(card))
{
int i = cards.IndexOf(card);
Card c = cards[i];
cards.RemoveAt(i);
return c;
}
else
{
return null;
}
}
public Card RemoveFirstCard()
{
Card c = cards[0];
cards.RemoveAt(0);
return c;
}
}
}