Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[New Feature] Allow alternate water art for units other than the GDI Amph. APC #64

Open
askhati opened this issue May 7, 2021 · 0 comments · May be fixed by #707
Open

[New Feature] Allow alternate water art for units other than the GDI Amph. APC #64

askhati opened this issue May 7, 2021 · 0 comments · May be fixed by #707
Assignees
Labels
new-feature New feature or request.

Comments

@askhati
Copy link

askhati commented May 7, 2021

Description:

In vanilla TS, the GDI APC will display a different art file (voxel) when it moves over water. This effect cannot be replicated on other units for some reason. Adding this alternate art option on a unit level, should allow modders to make more use of the amphibious vehicle option without having to resort to hover units to prevent art discrepancies.

Possible Implementation:

New tag: "WaterImage=N" (N is an art.ini entry)
When the unit is over land (default), it uses the regular Image= value to display the unit art. If the "WaterImage=N" field is present, the unit will display that new art image whenever it is inside a cell defined as TerrainType=Water

@askhati askhati added the new-feature New feature or request. label May 7, 2021
@CCHyper CCHyper self-assigned this Jun 4, 2021
@CCHyper CCHyper linked a pull request Oct 28, 2021 that will close this issue
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
new-feature New feature or request.
Projects
Status: In Progress
Development

Successfully merging a pull request may close this issue.

2 participants