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We can use any input type to run!, but it is not clear how PlantSimEngine handles time-steps here. For example a user could use a type that is compatible with the Tables.jl interface but that is in fact just one time-step.
To resolve this issue, I propose to implement a trait for the inputs, so users will have the possibility to define how PlantSimEngine handles their types just by defining if its a table-alike object or a singleton.
The text was updated successfully, but these errors were encountered:
We can use any input type to
run!
, but it is not clear how PlantSimEngine handles time-steps here. For example a user could use a type that is compatible with the Tables.jl interface but that is in fact just one time-step.To resolve this issue, I propose to implement a trait for the inputs, so users will have the possibility to define how PlantSimEngine handles their types just by defining if its a table-alike object or a singleton.
The text was updated successfully, but these errors were encountered: