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Chaos Rings II [PCSG00498] #740

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gymzatan opened this issue Jun 14, 2022 · 6 comments
Open

Chaos Rings II [PCSG00498] #740

gymzatan opened this issue Jun 14, 2022 · 6 comments
Labels
graphics bug Playable Games that can be played from start to finish with playable performance. State label

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@gymzatan
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gymzatan commented Jun 14, 2022

App summary

  • App name: Chaos Rings II
  • App serial: PCSG00498
  • App version: 1.00

Vita3K summary

Test environment summary

  • Tested by: gymzatan
  • OS: Windows 11
  • CPU: AMD Ryzen 7 5800H
  • GPU: AMD Radeon(TM) Graphics
  • RAM: 16 GB

Issues

Game runs at full speed (20 FPS). No issue detected.

Screenshots

Snipaste_2022-06-13_23-47-23

Snipaste_2022-06-13_23-48-24

Snipaste_2022-06-13_23-49-51

Log

vita3k.log

Recommended labels

  • Playable
@Macdu Macdu added the Playable Games that can be played from start to finish with playable performance. State label label Jun 14, 2022
@Virens7
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Virens7 commented Oct 9, 2023

Vita3K summary

Test environment summary

  • Tested by: Virens7
  • OS: Windows 10
  • CPU: Intel Core i7-9700K
  • GPU: Nvidia GeForce RTX 3060
  • RAM: 32 GB

Issues

Multiple texture and shader loading problems, major and minor. Backgrounds not loading at all, occasional blackscreening. See captures for examples. Framerate is fine, as mentioned before, light screentearing as well.

Screencaptures

Vita3K.v0.1.9.3412-47d29bdc._.CHAOS.RINGS.PCSG00498._.OpenGL._.20.FPS.51.ms._.960x544._.AF.16x._.Bilinear.2023-10-10.00-27-23.mp4
Vita3K.v0.1.9.3412-47d29bdc._.CHAOS.RINGS.PCSG00498._.OpenGL._.20.FPS.50.ms._.960x544._.AF.16x._.Bilinear.2023-10-10.00-28-15.mp4
Vita3K.v0.1.9.3412-47d29bdc._.CHAOS.RINGS.PCSG00498._.OpenGL._.20.FPS.50.ms._.960x544._.AF.16x._.Bilinear.2023-10-10.00-43-54.mp4
8mb.video-Xch-EX09Jwd8.mp4
8mb.video-Uj1-ymCWfn9L.mp4

vita3k.log

@Virens7
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Virens7 commented Oct 12, 2023

Same issues arise on Vulkan instead of OpenGL:

Vita3K.v0.1.9.3419-3868a989._.CHAOS.RINGS.PCSG00498._.Vulkan._.20.FPS.50.ms._.960x544._.AF.16x._.Bilinear.2023-10-12.15-14-55.mp4

vita3k.log

@Macdu
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Macdu commented Oct 13, 2023

The white boss issue should be partially fixed (it's still white but "less"), you need to clear your shader cache to see it.

@Virens7
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Virens7 commented Oct 13, 2023

Okay, I gave it another whirl on the same specs with the update installed. I can see the improvement on my end, too!!

8mb.video-WtE-Ty52qxNJ.mp4

vita3k.log

It's definitely working better now. I'll check on the ophan orlando model in a bit, too. Glad that this issue seems fixable

@Virens7
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Virens7 commented Oct 13, 2023

The Ophan Orlando model seems perfectly fine, now!

8mb.video-0DO-KOAC69Ur.mp4

vita3k.log

So I think that could be considered fixed.

@Virens7
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Virens7 commented Mar 29, 2024

Vita3K.v0.2.0.3589-e671af68._.CHAOS.RINGS.PCSG00498._.OpenGL._.20.FPS.50.ms._.960x544._.AF.16x._.Bilinear.2024-03-29.17-43-39.mp4

vita3k.log

Graphic issue still persists on most current build, same test environment.

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Labels
graphics bug Playable Games that can be played from start to finish with playable performance. State label
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