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Random behaviour for blocks #31

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alex-irt opened this issue Jul 15, 2015 · 0 comments
Closed

Random behaviour for blocks #31

alex-irt opened this issue Jul 15, 2015 · 0 comments

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@alex-irt
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Block controllers need a virtual function which has a random chance of being called. This could be implemented by having chunks choose a random block each FixedUpdate() and calling the random function on the given block. This is meant as a way to randomize behaviour in the world and as an efficient way to have blocks update over time. This feature could be used to make grass spread or grow over time.

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