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Block controllers need a virtual function which has a random chance of being called. This could be implemented by having chunks choose a random block each FixedUpdate() and calling the random function on the given block. This is meant as a way to randomize behaviour in the world and as an efficient way to have blocks update over time. This feature could be used to make grass spread or grow over time.
The text was updated successfully, but these errors were encountered:
Block controllers need a virtual function which has a random chance of being called. This could be implemented by having chunks choose a random block each FixedUpdate() and calling the random function on the given block. This is meant as a way to randomize behaviour in the world and as an efficient way to have blocks update over time. This feature could be used to make grass spread or grow over time.
The text was updated successfully, but these errors were encountered: