/
eventq.go
113 lines (94 loc) · 2.4 KB
/
eventq.go
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package eventq
import (
"github.com/VukoDrakkeinen/Quasar/datadir/qlog"
"github.com/VukoDrakkeinen/Quasar/qutils"
"github.com/VukoDrakkeinen/Quasar/qutils/qerr"
"sync"
"sync/atomic"
)
type EventType uint32
type actionId uint64
type eventAction struct {
id actionId
do func(...interface{})
}
type ActionHandle struct {
messenger *Messenger
event EventType
id actionId
}
type doWhat struct {
messenger *Messenger
event EventType
}
var (
eventTypeCounter uint32
actionIdCounter actionId
global = NewMessenger()
)
func NewEventType() EventType {
return EventType(atomic.AddUint32(&eventTypeCounter, 1))
}
type Messenger struct {
receivers map[EventType][]eventAction
lock sync.RWMutex
}
func NewMessenger() Messenger {
return Messenger{
receivers: make(map[EventType][]eventAction, 32),
}
}
func (this *Messenger) On(event EventType) doWhat {
return doWhat{this, event}
}
func (this doWhat) Do(what func(...interface{})) ActionHandle {
messenger := this.messenger
messenger.lock.Lock()
defer messenger.lock.Unlock()
event := this.event
newId := actionId(atomic.AddUint64((*uint64)(&actionIdCounter), 1))
messenger.receivers[event] = append(messenger.receivers[event], eventAction{newId, what})
return ActionHandle{messenger, event, newId}
}
func (this *Messenger) Event(event EventType, args ...interface{}) {
this.lock.RLock()
actions := this.receivers[event]
this.lock.RUnlock()
for _, action := range actions {
func() {
defer func() {
if err := recover(); err != nil {
qlog.Log(qlog.Error, qerr.Chain("Processing event failed", err.(error)))
qlog.Logf(qlog.Error, "\n%s\n", qutils.Stack())
}
}()
action.do(args...)
}()
}
}
func (this *ActionHandle) Cancel() {
if atomic.SwapUint32((*uint32)(&this.event), 0) == 0 {
return //Already cancelled
}
messenger := this.messenger
messenger.lock.Lock()
defer messenger.lock.Unlock()
idx := -1
actions := messenger.receivers[this.event]
for i, action := range actions {
if action.id == this.id {
idx = i
break
}
}
if idx != -1 {
actions, actions[len(actions)-1] = append(actions[:idx], actions[idx+1:]...), eventAction{0, nil} //delete then set the last elem to nil to prevent a memory leak
messenger.receivers[this.event] = actions
}
}
func On(event EventType) doWhat {
return global.On(event)
}
func Event(event EventType, args ...interface{}) {
global.Event(event, args)
}