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Decimal Void Maps #150

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tomrippity opened this issue May 18, 2016 · 3 comments
Open

Decimal Void Maps #150

tomrippity opened this issue May 18, 2016 · 3 comments

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@tomrippity
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Allow void maps to have decimals entered. For example, I could put 150.6 to make sure that I get the gym upgrade before it attempts to run Void Maps on zone 150. That would be fantastic.

@genbtc
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genbtc commented May 23, 2016

I had this same idea, but I'm pretty sure it will run voidmaps at cell 98 anyway.

@tomrippity
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tomrippity commented May 23, 2016

Mine seems to run the void maps whenever the current round of Trimps dies in the target zone. Assuming all other criteria are met (void map diff. check)

@Sciencefreak
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If you are already strong enough, it runs it right at the beginning. My solution usally is to set void difficulty check high enough. For example 100 is nearly only fulfilled if you have enough block for void maps. In this case it runs until cell 90+ before switching to maps

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