-
Notifications
You must be signed in to change notification settings - Fork 0
/
sketch.js
85 lines (59 loc) · 1.63 KB
/
sketch.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
var monkey , monkey_running;
var ground;
var banana ,bananaImage, obstacle, obstacleImage;
var FoodGroup, obstacleGroup;
var score = 0;
function preload(){
monkey_running = loadAnimation("sprite_0.png","sprite_1.png","sprite_2.png","sprite_3.png","sprite_4.png","sprite_5.png","sprite_6.png","sprite_7.png","sprite_8.png")
bananaImage = loadImage("banana.png");
obstacleImage = loadImage("obstacle.png");
}
function setup() {
createCanvas(600,600);
// create monkey sprite
monkey = createSprite(80,500)
monkey.addAnimation("running",monkey_running)
monkey.scale = 0.18;
// create a ground
ground = createSprite(600,550,1200,5)
ground.velocityX = -4;
FoodGroup = new Group();
obstacleGroup = new Group();
}
function draw() {
background("pink");
text("Survival Time : " + score, 400,100)
score = Math.ceil(frameCount/getFrameRate());
if(keyDown("space")){
monkey.velocityY = -12;
}
monkey.velocityY = monkey.velocityY + 0.8
if(ground.x<0){
ground.x = 600;
}
food();
obstacles();
monkey.collide(ground);
drawSprites();
}
function food(){
if(frameCount%80 === 0){
banana = createSprite(600,500,20,20);
banana.addImage(bananaImage);
banana.scale = 0.1;
banana.y = Math.round(random(300,500))
banana.velocityX = -4;
banana.lifetime = 600/4;
FoodGroup.add(banana);
}
}
function obstacles(){
if(frameCount%300 === 0){
obstacle = createSprite(600,510,20,20);
obstacle.addImage(obstacleImage);
obstacle.velocityX = -6;
obstacle.scale = 0.2;
obstacle.lifetime = 100;
obstacleGroup.add(obstacle);
}
}