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I use --eval bbox, but the result has no boxes, am I missing something ?
The text was updated successfully, but these errors were encountered:
I read SOLO v2 again, I found that boxes are generated from masks. Does it mean to use extreme points to generate boxes ?
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Given the instance binary mask, you can directly generate the box by 'x, y, w, h = cv2.boundingRect(mask)' function.
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I use --eval bbox, but the result has no boxes, am I missing something ?
The text was updated successfully, but these errors were encountered: