-
Notifications
You must be signed in to change notification settings - Fork 1
/
compgen.go
170 lines (131 loc) · 3.44 KB
/
compgen.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
// Code generated by github.com/99designs/gqlgen, DO NOT EDIT.
package gql1
var ComplexityFuncs ComplexityRoot = struct {
Foo struct {
Bar func(childComplexity int) int
}
FooConnection struct {
Edges func(childComplexity int) int
PageInfo func(childComplexity int) int
}
FooEdge struct {
Cursor func(childComplexity int) int
Node func(childComplexity int) int
}
PageInfo struct {
EndCursor func(childComplexity int) int
HasNextPage func(childComplexity int) int
HasPreviousPage func(childComplexity int) int
StartCursor func(childComplexity int) int
}
Query struct {
Bar func(childComplexity int, a *int, b int, c *int) int
Baz func(childComplexity int, ids []string) int
Bazz func(childComplexity int, ids []string) int
Foo func(childComplexity int, a *int, b int, c *int) int
}
}{
Foo: struct {
Bar func(childComplexity int) int
}{
Bar: func(childComplexity int) int {
var complexity int
complexity = childComplexity + 3
return complexity
},
},
FooConnection: struct {
Edges func(childComplexity int) int
PageInfo func(childComplexity int) int
}{
Edges: func(childComplexity int) int {
var complexity int
complexity = childComplexity + 1
return complexity
},
PageInfo: func(childComplexity int) int {
var complexity int
complexity = childComplexity + 1
return complexity
},
},
FooEdge: struct {
Cursor func(childComplexity int) int
Node func(childComplexity int) int
}{
Cursor: func(childComplexity int) int {
var complexity int
complexity = childComplexity + 1
return complexity
},
Node: func(childComplexity int) int {
var complexity int
complexity = childComplexity + 1
return complexity
},
},
PageInfo: struct {
EndCursor func(childComplexity int) int
HasNextPage func(childComplexity int) int
HasPreviousPage func(childComplexity int) int
StartCursor func(childComplexity int) int
}{
EndCursor: func(childComplexity int) int {
var complexity int
complexity = childComplexity + 1
return complexity
},
HasNextPage: func(childComplexity int) int {
var complexity int
complexity = childComplexity + 1
return complexity
},
HasPreviousPage: func(childComplexity int) int {
var complexity int
complexity = childComplexity + 1
return complexity
},
StartCursor: func(childComplexity int) int {
var complexity int
complexity = childComplexity + 1
return complexity
},
},
Query: struct {
Bar func(childComplexity int, a *int, b int, c *int) int
Baz func(childComplexity int, ids []string) int
Bazz func(childComplexity int, ids []string) int
Foo func(childComplexity int, a *int, b int, c *int) int
}{
Bar: func(childComplexity int, a *int, b int, c *int) int {
var complexity int
complexity = childComplexity + 1
if a != nil {
complexity *= *a
}
complexity *= b
return complexity
},
Baz: func(childComplexity int, ids []string) int {
var complexity int
complexity = childComplexity + 1
complexity *= len(ids)
return complexity
},
Bazz: func(childComplexity int, ids []string) int {
var complexity int
complexity = childComplexity + 1
complexity *= len(ids)
return complexity
},
Foo: func(childComplexity int, a *int, b int, c *int) int {
var complexity int
complexity = childComplexity + 2
if a != nil {
complexity *= *a
}
complexity *= b
return complexity
},
},
}