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Draw beam effects for lasers #249

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wzdev-ci opened this issue Feb 8, 2009 · 13 comments
Closed

Draw beam effects for lasers #249

wzdev-ci opened this issue Feb 8, 2009 · 13 comments

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@wzdev-ci
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wzdev-ci commented Feb 8, 2009

resolution_invalid type_patch (an actual patch, not a request for one) | by DevUrandom


Make the beam of a laser visible, instead of drawing it like a projectile. This shall be added as a graphical effect into proj_Impact, just like AA smoke.
Will fit in nicely with #248.


Issue migrated from trac:249 at 2022-04-15 17:54:50 -0700

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wzdev-ci commented Feb 8, 2009

DevUrandom changed blockedby which not transferred by tractive

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wzdev-ci commented Feb 8, 2009

DevUrandom changed status from new to assigned

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wzdev-ci commented Feb 8, 2009

DevUrandom changed owner from devurandom to DevUrandom

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wzdev-ci commented Feb 8, 2009

DevUrandom changed blockedby which not transferred by tractive

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Buginator commented


Are we talking about drawing a line, from whatever is firing, to whatever it is going to hit?

Are you going to ray trace the line or something? Since, what happens if there is terrain in the way? Will it just go through it?

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anonymous commented


The aiming code should prevent such projectiles from being fired in the first place.

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Buginator changed milestone from 2.2 to 2.3

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Per commented


Is there a patch to go with this ticket, or shall I close it as merely a feature request / wish list item?

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DevUrandom commented


No patch yet, iirc. If you want to close, it do so. I don't have the time to implement it atm anyway.

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Per changed status from assigned to closed

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Per set resolution to invalid

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wzdev-ci commented Jan 3, 2012

cybersphinx changed milestone from 3.0 to unspecified

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wzdev-ci commented Jan 3, 2012

cybersphinx commented


Milestone 3.0 deleted

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