broken compile #4492
Comments
Vincent commented
I think you're using zlib built with mingw ? |
alistar changed _comment0 which not transferred by tractive |
alistar commented no everything program and libraries compile self by VS2013. need since zlib.h and we use WINAPI |
vexed changed status from |
vexed changed resolution from `` to |
vexed changed blocking which not transferred by tractive |
vexed changed blockedby which not transferred by tractive |
vexed commented Fixed in 293ea015fcf6e29eae27f37a2471a7c6d1185a02. Glad to see someone else uses VS :) |
resolution_fixed
type_bug
| by alistarrecent updates do not fix all problems yet.
problem 1
1>ai.cpp(529): error C2065: 'constexpr' : undeclared identifier
1>ai.cpp(529): error C2144: syntax error : 'int' should be preceded by ';'
fix
problem 2
1>netplay.lib(netsocket.obj) : error LNK2001: unresolved external symbol _deflate
1>netplay.lib(netsocket.obj) : error LNK2001: unresolved external symbol _deflateEnd
1>netplay.lib(netsocket.obj) : error LNK2001: unresolved external symbol _inflate
1>netplay.lib(netsocket.obj) : error LNK2001: unresolved external symbol deflateInit
1>netplay.lib(netsocket.obj) : error LNK2001: unresolved external symbol inflateInit
fix
problem 3
no understand why needs all new code?
this does not need for game to work.
fix
the above fix all issue to make game work with vs2013 and vs2015 (friend try my fixing).
thank you.
Issue migrated from trac:4492 at 2022-04-16 12:35:57 -0700
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