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The text was updated successfully, but these errors were encountered:
A functionally-similar workaround could be to append username mentions to the end of the play result messages. For example, add
#Append usernames to messages messages.append("{} {}".format( utils.getCoachString(game, game.status.waitingOn), utils.getCoachString(game, game.status.waitingOn.negate()) ))
to the end of state.executePlay().
state.executePlay()
Sorry, something went wrong.
But then users would be two messages all the time. They would get pinged in the play result message and they would get the defensive number message.
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No description provided.
The text was updated successfully, but these errors were encountered: