Releases: WeakAuras/WeakAuras2
2.10.6
2.10.5
2.10.4
2.10.3
2.10.3 (2018-12-09)
Highlights
Bugfixes and preparing for the WeakAuras Companion
Commits
Dooez (1):
- Make frameId unique (#996)
InfusOnWoW (5):
- Item Input: Don't validate numbers at all
- Fix SetToolTip for BuffTrigger 2
- Improve Action Usable trigger by adding the spellInRange condition
- BuffTrigger 2: Try harder to find a fallback icon
- Add a scale option to the Stagger Power
Stanzilla (5):
- another try at making PR templates work
- maybe this makes PR templates work
- create a new general PR template
- rename PULL_REQUEST_TEMPLATE dir
- Update issue templates
emptyrivers (3):
- Fix floating point error (#1005)
- fix warnings in CONTRIBUTING
- add pull request templates
mrbuds (2):
- remove ignore & skip wagoUpdate flags when compressing data for export
- Wago update support (#992)
xMarok (1):
- Check for tables for default in AuthorOptions (#999)
2.10.2
2.10.1
2.10.0
2.10.0 (2018-11-26)
Highlights
This release introduces the new author options feature! You can read all about it in our blog post.
Commits
InfusOnWoW (12):
- Fix tooltips of specific unit
- Fix handling of Maximum Progress for 0-duration progress
- Add a "(Advanced)" to Trigger State Updater to stear people away from it
- Remove code that checks player buffs on getting a UNIT_AURA vehicle
- Change how cloneIds for cloning are dertermined
- Fix background offset for circular progress with start/end angles
- Make right side only 25% wider
- Move Collpased Data out of AuthorOptions.lua
- Don't load custom trigger combination unless needed
- Add debuffClass to state
- Bufftrigger 2: Fix trigger description on import to "Aura"
- Treat functions checking for unaffected/all as group member counting
Lauri Tirkkonen (1):
- add Icon properties for Cooldown Swipe & Edge
Stanzilla (3):
- add new add/delete move up/down and template icons
- Revert "refactor order calculation"
- change expand/collapse buttons
emptyrivers (11):
- Extend CONTRIBUTING guidelines to include some code standards (#977)
- adjust trigger.unitExists option name (#976)
- fix renaming causing Multipick tooltip to not show (#967)
- collect alpha value from color option (#965)
- fix global leak
- rename original glow property (#956)
- refactor order calculation
- fix width not appearing for description
- add space option type
- Misc (#950)
- Introduce Author-defined Options (#694)
mrbuds (2):
- Fix regressions in Castbar
- cast trigger: slight rework, add multi, auto-clone and target options (#857)
2.10.0-beta1
2.9.1-18-g9476844 (2018-11-18)
InfusOnWoW (5):
- Move Collpased Data out of AuthorOptions.lua
- Don't load custom trigger combination unless needed
- Add debuffClass to state
- Bufftrigger 2: Fix trigger description on import to "Aura"
- Treat functions checking for unaffected/all as group member counting
Lauri Tirkkonen (1):
- add Icon properties for Cooldown Swipe & Edge
Stanzilla (3):
- add new add/delete move up/down and template icons
- Revert "refactor order calculation"
- change expand/collapse buttons
emptyrivers (9):
2.9.1
2.9.1 (2018-11-11)
Highlights
Tagging as 2.9.1 - Bugfixes!
Commits
InfusOnWoW (8):
- Fix SetInverse for hidden cooldowns
- Fix resets of conditions properly
- Fix another case where conditions weren't correctly reset
- Try to reuse states for Auto Cloning
- Fix talent selected status trigger
- Fix glow color settings on Actions Tab
- Add %% for % to text replacement help
- Tweak text replacement
Stanzilla (8):
- Update README.md
- Revert "Fix another case where conditions weren't correctly reset"
- change minimap hint logic and colors
- add a game restart warning
- add a new help command
- revert a color in the minimap/ldb icon
- add a mailmap
- forgot to exclude beta branches at a point
Willexan (1):
- Edited README.md for concision and readability (#938)
emptyrivers (2):
- make glow type option visible when glow is disabled
- include debuffClass in matchData (#924)
mrbuds (2):
2.9.0
2.9.0 (2018-11-04)
Highlights
BuffTrigger2 (@InfusOnWoW)
We built a new buff trigger system to compensate for a change Blizzard made with Battle for Azeroth, you can read all about it on our Patreon page.
You can mass-convert auras that are using the old aura trigger by Shift (new!) or Ctrl selecting them and then hitting the red button. Do note though that only the first, or rather the selected, trigger gets converted, if your aura has multiple triggers, you have switch between triggers and press the button for each of them. Every new aura you create, will use BuffTrigger2
by default, in the trigger dropdown, the new system is called Aura
whereas the old one is called Legacy Aura
. In addition, the old system is now deprecated, meaning it will not receive any features or bug fixes unless they are critical and it will be removed completely with the release of patch 9.0 at the earliest.
We did a lot of testing ourselves and with our crew of alpha testers (still recruiting!) and we are now at a point where we can say that this is ready for the masses.
TLDR: New trigger system, convert your auras by pressing the big red Convert to New Aura Trigger
button on each Trigger
page, enjoy better performance, report bugs if you find them. We love you long time. ❤️
Other Changes
- Added a condition to change icon zoom. (@Irame)
- Templates got their usual round of fixes and additions. (@PatrM, @mrbuds)
- You can now shift-click select auras in the list inside of the same groups or when not grouped. (@mrbuds)
- The options now open where you left off the last time. (@mrbuds)
- There are now different types of glows you can apply to icons, powered by LibCustomGlow. (@emptyrivers)
- The Art Contest winner submissions have been added. (@InfusOnWoW)
- There is a new minimap icon. You can turn it off by middle-clicking on the icon or by typing
/wa minimap
. (@mrbuds) - It is now possible to share auras via chat links to cross-realm players if they are in your group. (@mrbuds)
Patreon
We've had a Patreon page for a long time, but it was never active and was also not a team-wide effort. We've now changed this and you can read more about that here. If you always wanted to support us, now you can!
Commits
Benjamin Staneck (3):
- add some spaces to trigger replacement strings
- ignore beta tags during changelog generation
- Update README.md
Buds (9):
- handle sharing of auras with people crossrealm in same group
- add minimap icon
- shift-selection: fix duplicates in tempGroup
- set event triggers default value, duration="1" and unevent="timed"
- fix template for "Steady Aim" azerite trait
- fix Group & Ungroup with multi-selection (#837)
- fix blank screen when picking an aura that need scrolling to show it's button ticket #819
- multi-selection of auras with shift modifier (#812)
- templates: new buffId for abilities that put a buff or debuff with a different spellId DeathKnight fix for all specs
Infus (39):
- Adjust some BuffTrigger2 options to the Asakawa's suggestions
- BuffTrigger Rewrite (#755)
- Fix unevent for in GenericTrigger.Add
- BuffTrigger2: Fix scanFunc for if matchData has no tooltip
- Fix regression in GetNameAndIcon
- For PRD attached auras: Make frame.kui the parent not KuiNameplatesPlayerAnchor
- Fix various bugs around vehicles and tooltips not updating
- Fix nil error on group selection
- Change how text replacements work in a backwards incompatible way
- Allow up to 100 names/spell ids
- Fix layout of exact spell ids
- Fix interaction between crop setting and circular progress textures
- Fix regression in trigger options for custom hide
- Use KuiNameplatesPlayerAnchor for kui nameplates
- Fix interaction between scaling and circular progress textures
- Fix group triggers unloading
- Update tooltip infos in matchData if we fetched them
- Fix interaction between MoverSizer and combat
- Clean matchDataChanged on closing the Options
- Fix Implementation of Unit Exists
- Fix layout problem with "Auras missing"
- Make debuff type available again
- Adjust icon to show in the options
- Fix garbarge creation in Icon::UpdateSize
- Fix error on showing tooltip for a message filed on a group
- Fix deactivation of conditions on collapsing clones
- Add Divine Purpose to Templates
- Fix inverse condition not applying immediatly
- Fix Talent Selected trigger
- Add textures from Yuuseki provided in the art-contest
- Add textures provided by Rehok as part of the Art-Contest
- Add Striped Bar by Rehok
- Add Deezo's Full White and Triangle textures
- Add Asakawa's rainbow bar
- Add sounds by Piffz / Joakim Norström
- Guard against mistakes in the custom variables input
- Revert "Tweak dynFrame timings (#818)"
- On opening the Options: Show the same auras again
- Fixed texts attached to the PRD
Irame (1):
- Change Zoom property by Condition (#804)
Patrick M (1):
- added spell IDs of spirit pets (#833)
emptyrivers (11):
- Tweak dynFrame timings (#818)
- tweak glow options
- fix for masque users
- also allow glow action to use both custom and default glow color
- add option to use default color
- drop LibButtonGlow, and show glow color options for button overlay glow
- add new feature indicators
- Implement new glow type
- add NewFeatureString string to weakauras object
- remove 2 redundant table keys
- change tooltip phrase