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Spec what happens if a AudioBufferSourceNode is connected to two distinct PannerNodes #59
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@padenot I'm sorry, I can't find the assumption that you're referring to. Is there still a problem here? |
A But we are talking about changing this |
OMG. I never read this section carefully. IMHO we must get rid of this doppler thing if that is how it's supposed to work (and I know Chris would like to). |
#372 may render this moot. |
I agree it's certainly not the most useful feature of the API. |
It's the hackiest part of the entire API as well. At a minimum with PannerNode, we should remove Doppler effects: remove dopplerFactor and speedOfSound from AudioListener, and remove setVelocity from PannerNode and AudioListener. |
Closing this, as it's obviated by #372 . |
Say we have the following setup:
Source1 ----> Panner1 ----> Destination
| |
`---> Panner2 --------'
Where:
The spec seems to assume that an AudioBufferSourceNode can be connected to only one PannerNode.
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