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GPUConnectionToWebProcess.h
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GPUConnectionToWebProcess.h
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/*
* Copyright (C) 2019-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS)
#include "Connection.h"
#include "GPUConnectionToWebProcessMessages.h"
#include "MessageReceiverMap.h"
#include "RemoteAudioHardwareListenerIdentifier.h"
#include "RemoteAudioSessionIdentifier.h"
#include "RemoteImageBuffer.h"
#include "RemoteRemoteCommandListenerIdentifier.h"
#include "RemoteSerializedImageBufferIdentifier.h"
#include "RenderingBackendIdentifier.h"
#include "ScopedActiveMessageReceiveQueue.h"
#include "ThreadSafeObjectHeap.h"
#include <WebCore/IntDegrees.h>
#include <WebCore/LibWebRTCEnumTraits.h>
#include <WebCore/NowPlayingManager.h>
#include <WebCore/PageIdentifier.h>
#include <WebCore/ProcessIdentifier.h>
#include <WebCore/ProcessIdentity.h>
#include <pal/SessionID.h>
#include <wtf/Logger.h>
#include <wtf/MachSendRight.h>
#include <wtf/ThreadSafeRefCounted.h>
#if ENABLE(WEBGL)
#include "GraphicsContextGLIdentifier.h"
#include <WebCore/GraphicsContextGLAttributes.h>
#endif
#if PLATFORM(MAC)
#include <CoreGraphics/CGDisplayConfiguration.h>
#endif
#if PLATFORM(COCOA)
#include <pal/spi/cocoa/TCCSPI.h>
#endif
#if USE(GRAPHICS_LAYER_WC)
#include "WCLayerTreeHostIdentifier.h"
#endif
#if ENABLE(IPC_TESTING_API)
#include "IPCTester.h"
#endif
namespace WTF {
enum class Critical : bool;
enum class Synchronous : bool;
}
namespace WebCore {
class SecurityOrigin;
class SecurityOriginData;
}
namespace WebKit {
class GPUProcess;
class LayerHostingContext;
class LibWebRTCCodecsProxy;
class LocalAudioSessionRoutingArbitrator;
class RemoteAudioDestinationManager;
class RemoteAudioHardwareListenerProxy;
class RemoteAudioMediaStreamTrackRendererInternalUnitManager;
class RemoteAudioSessionProxy;
class RemoteAudioSessionProxyManager;
class RemoteCDMFactoryProxy;
class RemoteImageDecoderAVFProxy;
class RemoteLegacyCDMFactoryProxy;
class RemoteMediaEngineConfigurationFactoryProxy;
class RemoteMediaSessionHelperProxy;
class RemoteRemoteCommandListenerProxy;
class RemoteRenderingBackend;
class RemoteSampleBufferDisplayLayerManager;
class UserMediaCaptureManagerProxy;
struct GPUProcessConnectionParameters;
struct MediaOverridesForTesting;
struct RemoteAudioSessionConfiguration;
struct RemoteRenderingBackendCreationParameters;
#if USE(GRAPHICS_LAYER_WC)
class RemoteWCLayerTreeHost;
#endif
#if ENABLE(VIDEO)
class RemoteMediaPlayerManagerProxy;
class RemoteMediaRecorderManager;
class RemoteMediaResourceManager;
class RemoteVideoFrameObjectHeap;
#endif
#if ENABLE(WEBGL)
class RemoteGraphicsContextGL;
#endif
class GPUConnectionToWebProcess
: public ThreadSafeRefCounted<GPUConnectionToWebProcess, WTF::DestructionThread::Main>
, public WebCore::NowPlayingManager::Client
, IPC::Connection::Client {
public:
static Ref<GPUConnectionToWebProcess> create(GPUProcess&, WebCore::ProcessIdentifier, PAL::SessionID, IPC::Connection::Handle&&, GPUProcessConnectionParameters&&);
virtual ~GPUConnectionToWebProcess();
using WebCore::NowPlayingManager::Client::weakPtrFactory;
using WebCore::NowPlayingManager::Client::WeakValueType;
using WebCore::NowPlayingManager::Client::WeakPtrImplType;
IPC::Connection& connection() { return m_connection.get(); }
IPC::MessageReceiverMap& messageReceiverMap() { return m_messageReceiverMap; }
GPUProcess& gpuProcess() { return m_gpuProcess.get(); }
WebCore::ProcessIdentifier webProcessIdentifier() const { return m_webProcessIdentifier; }
#if ENABLE(VIDEO)
RemoteMediaResourceManager& remoteMediaResourceManager();
#endif
PAL::SessionID sessionID() const { return m_sessionID; }
bool isLockdownModeEnabled() const { return m_isLockdownModeEnabled; }
bool allowTestOnlyIPC() const { return m_allowTestOnlyIPC; }
Logger& logger();
const String& mediaCacheDirectory() const;
#if ENABLE(LEGACY_ENCRYPTED_MEDIA)
const String& mediaKeysStorageDirectory() const;
#endif
#if ENABLE(MEDIA_STREAM)
void setOrientationForMediaCapture(WebCore::IntDegrees);
void updateCaptureAccess(bool allowAudioCapture, bool allowVideoCapture, bool allowDisplayCapture);
void updateCaptureOrigin(const WebCore::SecurityOriginData&);
bool setCaptureAttributionString();
bool allowsAudioCapture() const { return m_allowsAudioCapture; }
bool allowsVideoCapture() const { return m_allowsVideoCapture; }
bool allowsDisplayCapture() const { return m_allowsDisplayCapture; }
#endif
#if ENABLE(VIDEO)
RemoteVideoFrameObjectHeap& videoFrameObjectHeap() const;
#endif
#if PLATFORM(COCOA) && ENABLE(MEDIA_STREAM)
void startCapturingAudio();
void processIsStartingToCaptureAudio(GPUConnectionToWebProcess&);
bool isLastToCaptureAudio() const { return m_isLastToCaptureAudio; }
#endif
#if ENABLE(APP_PRIVACY_REPORT)
void setTCCIdentity();
#endif
#if PLATFORM(MAC)
void displayConfigurationChanged(CGDirectDisplayID, CGDisplayChangeSummaryFlags);
#endif
#if PLATFORM(MAC) && ENABLE(WEBGL)
void dispatchDisplayWasReconfiguredForTesting() { dispatchDisplayWasReconfigured(); };
#endif
const WebCore::ProcessIdentity& webProcessIdentity() const { return m_webProcessIdentity; }
#if ENABLE(ENCRYPTED_MEDIA)
RemoteCDMFactoryProxy& cdmFactoryProxy();
#endif
#if ENABLE(LEGACY_ENCRYPTED_MEDIA)
RemoteLegacyCDMFactoryProxy& legacyCdmFactoryProxy();
#endif
RemoteMediaEngineConfigurationFactoryProxy& mediaEngineConfigurationFactoryProxy();
#if ENABLE(VIDEO)
RemoteMediaPlayerManagerProxy& remoteMediaPlayerManagerProxy() { return m_remoteMediaPlayerManagerProxy.get(); }
#endif
#if USE(AUDIO_SESSION)
RemoteAudioSessionProxyManager& audioSessionManager();
#endif
#if HAVE(AVASSETREADER)
RemoteImageDecoderAVFProxy& imageDecoderAVFProxy();
#endif
void updateSupportedRemoteCommands();
bool allowsExitUnderMemoryPressure() const;
void terminateWebProcess();
void lowMemoryHandler(WTF::Critical, WTF::Synchronous);
ThreadSafeObjectHeap<RemoteSerializedImageBufferIdentifier, RefPtr<RemoteSerializedImageBuffer>>& serializedImageBufferHeap() { return m_remoteSerializedImageBufferObjectHeap; }
#if ENABLE(WEBGL)
void releaseGraphicsContextGLForTesting(GraphicsContextGLIdentifier);
#endif
static uint64_t objectCountForTesting() { return gObjectCountForTesting; }
using RemoteRenderingBackendMap = HashMap<RenderingBackendIdentifier, IPC::ScopedActiveMessageReceiveQueue<RemoteRenderingBackend>>;
const RemoteRenderingBackendMap& remoteRenderingBackendMap() const { return m_remoteRenderingBackendMap; }
RemoteRenderingBackend* remoteRenderingBackend(RenderingBackendIdentifier);
#if HAVE(AUDIT_TOKEN)
const std::optional<audit_token_t>& presentingApplicationAuditToken() const { return m_presentingApplicationAuditToken; }
#endif
private:
GPUConnectionToWebProcess(GPUProcess&, WebCore::ProcessIdentifier, PAL::SessionID, IPC::Connection::Handle&&, GPUProcessConnectionParameters&&);
#if ENABLE(WEB_AUDIO)
RemoteAudioDestinationManager& remoteAudioDestinationManager();
#endif
#if PLATFORM(COCOA) && ENABLE(MEDIA_STREAM)
UserMediaCaptureManagerProxy& userMediaCaptureManagerProxy();
RemoteAudioMediaStreamTrackRendererInternalUnitManager& audioMediaStreamTrackRendererInternalUnitManager();
#endif
#if PLATFORM(COCOA) && ENABLE(MEDIA_STREAM)
RemoteMediaRecorderManager& mediaRecorderManager();
#endif
void createRenderingBackend(RemoteRenderingBackendCreationParameters&&, IPC::StreamServerConnection::Handle&&);
void releaseRenderingBackend(RenderingBackendIdentifier);
void releaseSerializedImageBuffer(RemoteSerializedImageBufferWriteReference&&);
#if ENABLE(WEBGL)
void createGraphicsContextGL(WebCore::GraphicsContextGLAttributes, GraphicsContextGLIdentifier, RenderingBackendIdentifier, IPC::StreamServerConnection::Handle&&);
void releaseGraphicsContextGL(GraphicsContextGLIdentifier);
#endif
void clearNowPlayingInfo();
void setNowPlayingInfo(WebCore::NowPlayingInfo&&);
#if ENABLE(VP9)
void enableVP9Decoders(bool shouldEnableVP8Decoder, bool shouldEnableVP9Decoder, bool shouldEnableVP9SWDecoder);
#endif
#if ENABLE(MEDIA_SOURCE)
void enableMockMediaSource();
#endif
#if HAVE(VISIBILITY_PROPAGATION_VIEW)
void createVisibilityPropagationContextForPage(WebPageProxyIdentifier, WebCore::PageIdentifier, bool canShowWhileLocked);
void destroyVisibilityPropagationContextForPage(WebPageProxyIdentifier, WebCore::PageIdentifier);
#endif
#if USE(AUDIO_SESSION)
RemoteAudioSessionProxy& audioSessionProxy();
using EnsureAudioSessionCompletion = CompletionHandler<void(const RemoteAudioSessionConfiguration&)>;
void ensureAudioSession(EnsureAudioSessionCompletion&&);
#endif
#if PLATFORM(IOS_FAMILY)
RemoteMediaSessionHelperProxy& mediaSessionHelperProxy();
void ensureMediaSessionHelper();
#endif
void createAudioHardwareListener(RemoteAudioHardwareListenerIdentifier);
void releaseAudioHardwareListener(RemoteAudioHardwareListenerIdentifier);
void createRemoteCommandListener(RemoteRemoteCommandListenerIdentifier);
void releaseRemoteCommandListener(RemoteRemoteCommandListenerIdentifier);
void setMediaOverridesForTesting(MediaOverridesForTesting);
void setUserPreferredLanguages(const Vector<String>&);
void configureLoggingChannel(const String&, WTFLogChannelState, WTFLogLevel);
#if USE(GRAPHICS_LAYER_WC)
void createWCLayerTreeHost(WebKit::WCLayerTreeHostIdentifier, uint64_t nativeWindow, bool usesOffscreenRendering);
void releaseWCLayerTreeHost(WebKit::WCLayerTreeHostIdentifier);
#endif
// IPC::Connection::Client
void didClose(IPC::Connection&) final;
void didReceiveInvalidMessage(IPC::Connection&, IPC::MessageName) final;
void didReceiveMessage(IPC::Connection&, IPC::Decoder&) final;
bool didReceiveSyncMessage(IPC::Connection&, IPC::Decoder&, UniqueRef<IPC::Encoder>&) final;
bool dispatchMessage(IPC::Connection&, IPC::Decoder&);
bool dispatchSyncMessage(IPC::Connection&, IPC::Decoder&, UniqueRef<IPC::Encoder>&);
// NowPlayingManager::Client
void didReceiveRemoteControlCommand(WebCore::PlatformMediaSession::RemoteControlCommandType, const WebCore::PlatformMediaSession::RemoteCommandArgument&) final;
#if PLATFORM(MAC) && ENABLE(WEBGL)
void dispatchDisplayWasReconfigured();
#endif
static uint64_t gObjectCountForTesting;
RefPtr<Logger> m_logger;
Ref<IPC::Connection> m_connection;
IPC::MessageReceiverMap m_messageReceiverMap;
Ref<GPUProcess> m_gpuProcess;
const WebCore::ProcessIdentifier m_webProcessIdentifier;
const WebCore::ProcessIdentity m_webProcessIdentity;
#if ENABLE(WEB_AUDIO)
std::unique_ptr<RemoteAudioDestinationManager> m_remoteAudioDestinationManager;
#endif
#if ENABLE(VIDEO)
std::unique_ptr<RemoteMediaResourceManager> m_remoteMediaResourceManager;
UniqueRef<RemoteMediaPlayerManagerProxy> m_remoteMediaPlayerManagerProxy;
#endif
PAL::SessionID m_sessionID;
#if PLATFORM(COCOA) && ENABLE(MEDIA_STREAM)
std::unique_ptr<UserMediaCaptureManagerProxy> m_userMediaCaptureManagerProxy;
std::unique_ptr<RemoteAudioMediaStreamTrackRendererInternalUnitManager> m_audioMediaStreamTrackRendererInternalUnitManager;
bool m_isLastToCaptureAudio { false };
Ref<RemoteSampleBufferDisplayLayerManager> m_sampleBufferDisplayLayerManager;
std::unique_ptr<RemoteMediaRecorderManager> m_remoteMediaRecorderManager;
#endif
#if ENABLE(MEDIA_STREAM)
Ref<WebCore::SecurityOrigin> m_captureOrigin;
bool m_allowsAudioCapture { false };
bool m_allowsVideoCapture { false };
bool m_allowsDisplayCapture { false };
#endif
#if ENABLE(VIDEO)
IPC::ScopedActiveMessageReceiveQueue<RemoteVideoFrameObjectHeap> m_videoFrameObjectHeap;
#endif
#if PLATFORM(COCOA) && USE(LIBWEBRTC)
IPC::ScopedActiveMessageReceiveQueue<LibWebRTCCodecsProxy> m_libWebRTCCodecsProxy;
#endif
#if HAVE(AUDIT_TOKEN)
std::optional<audit_token_t> m_presentingApplicationAuditToken;
#endif
RemoteRenderingBackendMap m_remoteRenderingBackendMap;
#if ENABLE(WEBGL)
using RemoteGraphicsContextGLMap = HashMap<GraphicsContextGLIdentifier, IPC::ScopedActiveMessageReceiveQueue<RemoteGraphicsContextGL>>;
RemoteGraphicsContextGLMap m_remoteGraphicsContextGLMap;
#endif
ThreadSafeObjectHeap<RemoteSerializedImageBufferIdentifier, RefPtr<RemoteSerializedImageBuffer>> m_remoteSerializedImageBufferObjectHeap;
#if ENABLE(ENCRYPTED_MEDIA)
std::unique_ptr<RemoteCDMFactoryProxy> m_cdmFactoryProxy;
#endif
#if USE(AUDIO_SESSION)
std::unique_ptr<RemoteAudioSessionProxy> m_audioSessionProxy;
#endif
#if PLATFORM(IOS_FAMILY)
std::unique_ptr<RemoteMediaSessionHelperProxy> m_mediaSessionHelperProxy;
#endif
#if ENABLE(LEGACY_ENCRYPTED_MEDIA)
std::unique_ptr<RemoteLegacyCDMFactoryProxy> m_legacyCdmFactoryProxy;
#endif
#if HAVE(AVASSETREADER)
std::unique_ptr<RemoteImageDecoderAVFProxy> m_imageDecoderAVFProxy;
#endif
std::unique_ptr<RemoteMediaEngineConfigurationFactoryProxy> m_mediaEngineConfigurationFactoryProxy;
#if HAVE(VISIBILITY_PROPAGATION_VIEW)
HashMap<std::pair<WebPageProxyIdentifier, WebCore::PageIdentifier>, std::unique_ptr<LayerHostingContext>> m_visibilityPropagationContexts;
#endif
using RemoteAudioHardwareListenerMap = HashMap<RemoteAudioHardwareListenerIdentifier, std::unique_ptr<RemoteAudioHardwareListenerProxy>>;
RemoteAudioHardwareListenerMap m_remoteAudioHardwareListenerMap;
#if USE(GRAPHICS_LAYER_WC)
using RemoteWCLayerTreeHostMap = HashMap<WCLayerTreeHostIdentifier, std::unique_ptr<RemoteWCLayerTreeHost>>;
RemoteWCLayerTreeHostMap m_remoteWCLayerTreeHostMap;
#endif
RefPtr<RemoteRemoteCommandListenerProxy> m_remoteRemoteCommandListener;
bool m_isActiveNowPlayingProcess { false };
bool m_isLockdownModeEnabled { false };
bool m_allowTestOnlyIPC { false };
#if ENABLE(MEDIA_SOURCE)
bool m_mockMediaSourceEnabled { false };
#endif
#if ENABLE(ROUTING_ARBITRATION) && HAVE(AVAUDIO_ROUTING_ARBITER)
UniqueRef<LocalAudioSessionRoutingArbitrator> m_routingArbitrator;
#endif
#if ENABLE(IPC_TESTING_API)
IPCTester m_ipcTester;
#endif
};
} // namespace WebKit
#endif // ENABLE(GPU_PROCESS)