Namespace: WellFired.Command.Unity.Runtime<namespacewellfired_command_unity_runtime>
GuiEnable<classwellfired_command_unity_runtime_unitygui_guienable_1a9ec1b4e6e5fbd959639606c21696a3f2> ( bool newState ) |
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void | Dispose<classwellfired_command_unity_runtime_unitygui_guienable_1a665a4e96fe161dd6fb4f79558e4926d4> ( ) |
- GuiEnable ( bool newState )
- void Dispose ( )