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[Bug]: Staticky sound with Steam games (Half Life, Oblivion, Skyrim) #637
Comments
Same issue for me with Half-Life. It's a Whisky 2.2 regression it seems, it was fine with the previous version. I will downgrade the app for now. EDIT : unfortunately, the bug seems to remain on 2.1.3… 😢 |
Sorry you downgraded to 2.1.3 - that was the version I was reporting it on. |
Might be a duplicate #445 - seems like a broader issue with some older games |
No problem, so I tried 2.1.2 and even 2.1.1 and it is not better. I'm not sure if it's Whisky's fault then, since the game has been updated a couple times since I last tried it (monday evening).
It was working perfectly fine at the beginning of this week, so I'm not sure. |
Could this be also related to HOMM3 - the game runs, but sound is clunky? #252 |
I ran into the same problem in Worms Armageddon (via Steam). Whisky 2.2.0, MBP M2 Max |
Most sound issues from old games are fixed by installing dsound and flagging it as native. |
OK - I did some googling and I failed to find anything useful when searching for "macos whisky dsound" |
It's available on winetricks. Then you override it with Winecfg. For future reference, you install Windows libraries and dlls within Wine, not through your OS. |
Thank you it just worked for HOMM3! |
Worked perfectly! |
Downloaded whiskey today to play half-life too! Winetricks tells me 'wine server not found!' when I run the command 'winetricks dsound' in the terminal. @Howlinmoon or @thekamilpro can you describe to me how you carried out the line "It's available on winetricks. Then you override it with Winecfg.' Seems like I'm missing something here. |
I tried adding the dsound winetrick via Whiskey GUI but only got this:
|
File > Kill All Bottles helped solve it |
I finally managed to play Worms Armageddon with normal sound! So here are the steps you need to take to get it working:
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в skyrim на заставке звук есть, а в самой игре нет(( Skyrim has sound on the splash screen, but not in the game itself(( |
I still get the staticky sound even with dsound. Someone mentioned to flag it as native and override it with Winecfg, how do I do that? Ok, I flagged it as Native, Bulletin but the issue still persists. |
I tried this method in Heroic Launcher, now the game is just stuck at black screen on launch... :( |
Description
Hi,
I have been attempting to play Half Life via Whisky after getting to successfully download from my Steam account.
The game seems to be running fine - except for one major issue, the sound is staticky / choppy.
This is using a Mac Mini M2 Pro with 32GB of RAM and Whisky version 2.1.3 (brew installed)
I was wondering if anyone had any suggestions on how to fix the static. I see there are various settings in the bottle configuration, but I didn't want to make things worse by mucking with them.
It seems to be with all Steam games - since I also tried installing Oblivion and Skyrim - both which appeared to run fine - except for the staticky audio issue.
I have tried the idea of a Windows 7 based bottle, but that gives me the same results, with the warning that steam support for Windows 7 ends in 40 days - i.e. 1/1/2025 - so that would have only been a very short term solution at best.
thanks for any suggestions on how to address this.
Steps to reproduce
Fresh install of Whisky via brew on MacOS Sonoma 14.1.1
brew install --cask whisky
Download the windows Steam installer
Creat a Windows 10 Whisky bottle
Click "Run"
Select the windows Steam installer
Once Steam has been installed and is running, select Half Life and download it.
When Half Life is finished downloading - try running it - the sound issue should be heard almost immediately.
Expected behaviour
Ideally, sound w/out static
Logs
What version of Whisky are you using?
<2.2.0
What version of macOS are you using?
Sonoma (macOS 14)
Issue Language
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