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boss.js
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boss.js
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module.exports = {
// Entering the dungeon
DungeonInfo : [
{zone: 3020, string: 'Welcome to <font color="#56B4E9">Sea of Honor</font>'},
],
// 金麟號 (Sailing Instance)
SOH_BOSS_1 : [
{id: 104, msg: 'Suction (Dodge)'}
],
SOH_BOSS_2 : [
{id: 103, msg: 'Suction (Dodge)'}
],
SOH_BOSS_3 : [
{id: 108, msg: 'Front Stun'},
{id: 128, msg: 'Upper cut (Knock up)'},
{id: 129, msg: 'Hammer Toss ~ Skull'},
{id: 135, msg: "Puddles Inc (Jump)"},
{id: 204, msg: "30% Warning"},
{id: 137, msg: 'Outward Pluse'},
{id: 139, msg: 'Inward Succ'}, //Lol the work Suck is censored...
{id: 133, msg: 'Secondary Aggro Jump -> Outward Donuts'},
{id: 127, msg: 'Jump ->', TIP: ["In Safe", "Out Safe"]},
{id: 121, msg: ''}, // Smash Forward (Out)| Turn (Inside) (Green)_Go In +No.1 buff
{id: 122, msg: ''}, // Circle (Inside) | Smashing(Outside) (Purple)_Get Out +No.1 buff
// {id: 124, msg: 'Hammer'}, // 1st Strike, 2nd Strike
// {id: 125, msg: 'Circle'}, // 1st Strike, 2nd Strike
{id: 123, msg: ''}, // Charge Hammer | ↓(Out)↓ (Green)_Explosion +No.2 buff
{id: 120, msg: ''}, // Charged Circle | ↑(In)↑ (Purple)_Abyss +No.2 buff
// {id: 126, msg: '大前砸'}, // 3rd Strike
// {id: 134, msg: '大转圈'}, // 3rd Strike
],
// 121+120=241 122+120=242 121+123=244 122+123=245
SOH_TipMsg : ["Out - In - In", "In - Out - In","Dodge!", "Out - In - Out", "In - Out - Out"],
}