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BlueprintCore Tutorials

Tutorials explain how to modify the game using this library. They are a work in progress and more will be added.

Tutorial names indicate what type of modification to the game they explain. For example, Adding a Feat explains how to use the library to create a new feat.

You can do them in any order but the recommended order is:

  1. Pre-work
  2. Adding a Feat
  3. Advanced Feats

All tutorial code is available on GitHub. Each tutorial has a challenge not covered in the tutorial. One possible solution to each challenge is available in the Solutions folder.

Aside from that you can take a look at these mods built using BPCore:

Pre-work

Build your project to make sure everything is configured correctly. Now you're ready to start the tutorials.

Be sure to check known issues if you run into any problems.