/
Blueprints.json
165 lines (159 loc) · 5.3 KB
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Blueprints.json
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[
{
"TypeName": "BlueprintAbility",
"Fields": [
{
"FieldName": "m_DefaultAiAction",
"Remarks": [
"The provided AI Cast Spell blueprint should set <see cref=\"BlueprintAiCastSpell.m_Ability\"/> to reference this ability."
]
},
{
"FieldName": "Range",
"Remarks": [
"Use <see cref=\"SetCustomRange(Feet)\"/> for AbilityRange.Custom."
]
},
{
"FieldName": "m_Parent",
"Remarks": [
"Set this to the base ability for all ability variants. See <see cref=\"AbilityVariants\"/>."
]
}
]
},
{
"TypeName": "BlueprintAnswer",
"Fields": [
{
"FieldName": "NextCue",
"Set": {
"ExtraFmtLines": [
"{0}.RequireValidCue = true;"
]
}
}
]
},
{
"TypeName": "BlueprintArchetype",
"Fields": [
{
"FieldName": "AddFeatures",
"Remarks": [
"Consider using <see cref=\"Utils.Types.LevelEntryBuilder\">LevelEntryBuilder</see> and <see cref=\"CustomConfigurators.Classes.ArchetypeConfigurator.SetAddFeatures(Utils.Types.LevelEntryBuilder)\">SetAddFeatures</see>."
],
"IgnoreRemoveFrom": "true"
},
{
"FieldName": "RemoveFeatures",
"Remarks": [
"Consider using <see cref=\"Utils.Types.LevelEntryBuilder\">LevelEntryBuilder</see> and <see cref=\"CustomConfigurators.Classes.ArchetypeConfigurator.SetRemoveFeatures(Utils.Types.LevelEntryBuilder)\">SetRemoveFeatures</see>."
],
"IgnoreRemoveFrom": "true"
}
]
},
{
"TypeName": "BlueprintBuff",
"Fields": [
{
"FieldName": "Stacking",
"Remarks": [
"Use <see cref=\"SetRanks(int)\"/> for StackingType.Rank."
]
}
]
},
{
"TypeName": "BlueprintFeature",
"Fields": [
{
"FieldName": "IsClassFeature",
"Remarks": [
"When set to true the feature is removed during respec."
]
}
]
},
{
"TypeName": "BlueprintProgression",
"Fields": [
{
"FieldName": "m_Classes",
"Remarks": [
"Specified class levels are summed when determining the character's level with respect to the progression.",
"AdditionalLevel is a static bonus added if the character has any levels in the associated class."
],
"IgnoreRemoveFrom": "true"
},
{
"FieldName": "m_Archetypes",
"Remarks": [
"Specified archetype levels are summed when determining the character's level with respect to the progression.",
"AdditionalLevel is a static bonus added if the character has any levels in the associated class.",
"Note that you do not need to include the archetype's class in m_Classes. It will only check for the associated archetype."
],
"IgnoreRemoveFrom": "true"
},
{
"FieldName": "m_AlternateProgressionClasses",
"Remarks": [
"Half the specified class levels are summed when determining the character's level with respect to the progression.",
"AdditionalLevel is a static bonus added if the character has any levels in the associated class.",
"This is ignored if ForAllOtherClasses is true."
],
"IgnoreRemoveFrom": "true",
"Set": {
"Remarks": [
"Sets ForAllOtherClasses to false."
],
"ExtraFmtLines": [
"{0}.ForAllOtherClasses = false;"
]
},
"AddTo": {
"Remarks": [
"Sets ForAllOtherClasses to false."
],
"ExtraFmtLines": [
"{0}.ForAllOtherClasses = false;"
]
}
},
{
"FieldName": "ForAllOtherClasses",
"Remarks": [
"Half of all class levels not specified in m_Classes or m_Archetypes are summed when determining the character's level with respect to the progression.",
"If this is true m_AlternateProgressionClasses is ignored."
]
},
{
"FieldName": "UIGroups",
"Remarks": [
"Consider using <see cref=\"CustomConfigurators.Classes.UIGroupBuilder\">UIGroupBuilder</see> and <see cref=\"CustomConfigurators.Classes.ProgressionConfigurator.SetUIGroups(CustomConfigurators.Classes.UIGroupBuilder)\">SetUIGroups</see>."
],
"IgnoreRemoveFrom": "true"
},
{
"FieldName": "m_UIDeterminatorsGroup",
"Remarks": [
"Consider using <see cref=\"CustomConfigurators.Classes.UIGroupBuilder\">UIGroupBuilder</see> and <see cref=\"CustomConfigurators.Classes.ProgressionConfigurator.SetUIGroups(CustomConfigurators.Classes.UIGroupBuilder)\">SetUIGroups</see>."
]
},
{
"FieldName": "m_FeaturesRankIncrease",
"Remarks": [
"Specified feature ranks are summed when determining the character's level with respect to the progression."
]
},
{
"FieldName": "LevelEntries",
"Remarks": [
"Consider using <see cref=\"Utils.Types.LevelEntryBuilder\">LevelEntryBuilder</see> and <see cref=\"CustomConfigurators.Classes.ProgressionConfigurator.SetLevelEntries(Utils.Types.LevelEntryBuilder)\">SetLevelEntries</see>."
],
"IgnoreRemoveFrom": "true"
}
]
}
]