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intl_zh_CN.arb
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{
"appName": "GenshinDb",
"dark": "暗色",
"light": "亮色",
"english": "英语",
"spanish": "西班牙语",
"french": "法语",
"russian": "俄语",
"simplifiedChinese": "中文(简体)",
"portuguese": "葡萄牙语",
"italian": "意大利语",
"japanese": "Japanese",
"bow": "弓",
"claymore": "双手剑",
"sword": "单手剑",
"polearm": "长柄武器",
"catalyst": "法器",
"none": "无",
"atk": "{value}攻击",
"atkPercentage": "{value}%攻击",
"defPercentage": "{value}%防御",
"def": "{value} 防御",
"critAtk": "{value} 暴击",
"critRate": "{value} 暴击率",
"critRatePercentage": "{value}%暴击率",
"critDmgPercentage": "{value}%暴击伤害",
"elementaryMastery": "{value}元素精通",
"hpPercentage": "{value}%生命值",
"physDmgPercentage": "{value}%物理伤害",
"physDmgBonus": "{value}物理伤害加成",
"energyRechargePercentage": "{value}%充能",
"hp": "{value}生命值",
"xDmgBonusPercentage": "{value} {x}%伤害加成",
"healingBonusPercentage": "{value}%回血加成",
"gacha": "祈愿",
"crafting": "合成",
"starglitterExchange": "星辉兑换",
"chest": "宝箱",
"bpBounty": "纪行宝匣",
"monday": "周一",
"tuesday": "周二",
"wednesday": "周三",
"thursday": "周四",
"friday": "周五",
"saturday": "周六",
"sunday": "周日",
"all": "所有",
"description": "描述",
"rarity": "珍稀度",
"element": "元素",
"region": "地区",
"weapon": "武器",
"role": "角色",
"gender": "性别",
"male": "男",
"female": "女",
"elements": "元素",
"elementalDebuffs": "元素减益",
"elementalDebuffsExplained": "秘境中的敌人或自身会持续受到以下元素影响。",
"elementalReactions": "元素反应",
"elementalReactionsExplained": "不同元素的组合会产生不同反应。",
"elementalResonances": "元素搭配",
"elementalResonancesExplained": "队伍里使用这些组合会带来相应的影响。",
"todayAscensionMaterials": "今日提升素材",
"seeAll": "查看全部",
"characters": "角色",
"weapons": "武器",
"artifacts": "圣遗物",
"home": "主页",
"map": "地图",
"type": "种类",
"baseAtk": "基础攻击",
"secondaryState": "生命值",
"secondaryStatValue": "生命值",
"location": "位置",
"loading": "加载中",
"forCharacters": "用于角色",
"forWeapons": "用于武器",
"cancel": "取消",
"ok": "好",
"others": "其它",
"filters": "筛选",
"sortBy": "排序方式",
"flower": "花",
"plume": "羽",
"clock": "钟",
"goblet": "杯",
"crown": "冠",
"elementalDmgPercentage": "元素伤害 %",
"healingBonus": "治疗加成",
"note": "注意",
"ascensionMaterials": "突破材料",
"released": "已发布",
"unreleased": "未发布",
"comingSoon": "即将发布",
"recent": "最近",
"rank": "等级",
"level": "级别",
"materials": "材料",
"constellationX": "命之座层数 {value}",
"constellations": "命之座",
"passives": "被动技能",
"unlockedAutomatically": "自动解锁",
"unlockedAtAscensionLevelX": "解锁于突破等级 {value}",
"skills": "天赋",
"talentsAscension": "技能升级",
"talentAscensionX": "技能等级 {value}",
"search": "搜索",
"sortDirection": "排序方向",
"refinements": "天赋等级",
"sortType": "排序类别",
"asc": "升序",
"desc": "降序",
"name": "名字",
"weaponType": "武器类别",
"nothingToShow": "无结果",
"theme": "主题",
"settings": "设置",
"accentColor": "主题色",
"chooseBaseAppTheme": "选择App主题",
"chooseAccentColor": "选择一个主题色",
"language": "语言",
"chooseLanguage": "选择一种语言",
"appVersion": "版本:{version}",
"about": "关于",
"aboutSummary": "只是一个原神数据库",
"appInfo": "App 信息",
"support": "支持",
"supportMsg": "我用闲暇时间开发了这款App,同时也把它开源了。无论你是想提供帮助、提交 issue、有个想法、需要一个功能等等,都可以在我的 Github 上提交一个 issue:",
"issues": "Issues",
"disclaimer": "免责声明",
"disclaimerMsg": "该 App 不属于 miHoYo 且并未获得其认可。GenshinDb 仅是一个「原神」游戏的数据软件。",
"restartMayBeNeeded": "请重启应用以生效改变",
"youCanAlsoSendMeAnEmail": "你也可以发我一封邮件",
"partial": "部分",
"brandNew": "全新",
"noInternetConnection": "无网络连接",
"wishSimulator": "祈愿模拟器",
"tryYourLuck": "用这个模拟器检测一下你的运气",
"bonus": "加成",
"pieces": "套装",
"builds": "适用角色",
"dps": "输出",
"or": "或",
"rateThisApp": "给这个 App 评分",
"rateMsg": "如果你喜欢这个 App,请花一点时间评价一下!\n这对我很有帮助,而且不会花多少时间。",
"rate": "去评分",
"noThanks": "不用,谢谢",
"maybeLater": "待会吧",
"otherApps": "其它 App",
"generalSettings": "通用设置",
"showCharacterDetails": "显示角色详细信息",
"showWeaponDetails": "显示武器详细信息",
"quest": "请求",
"subStat": "属性",
"na": "N/A",
"mainDps": "主C",
"supportDps": "副C",
"utility": "辅助",
"normalAttack": "普通攻击",
"elementalSkill": "元素战技",
"elementalBurst": "元素爆发",
"chargedAttack": "重击",
"plungingAttack": "下落攻击",
"hold": "长按",
"press": "点按",
"short": "短按",
"elementalAbsorption": "元素吸收",
"xPieces": "{value} 件套(s)",
"anotherWorld": "另一个世界",
"calculators": "计算器",
"ascensionMaterialsCalculatorMsg": "检查养一个角色/武器需要多少材料",
"addCharacter": "添加角色",
"addWeapon": "添加武器",
"startByAddingMsg": "添加一些角色/武器以开始",
"currentLevel": "当前等级",
"desiredLevel": "目标等级",
"selectCharacter": "选择一个角色",
"selectWeapon": "选择一个武器",
"character": "角色",
"summary": "总结",
"common": "普通材料",
"localSpecialities": "特产",
"boss": "Boss",
"day": "日期",
"currency": "金钱",
"birthday": "生日",
"todayBirthdays": "今日生日",
"happyBirthday": "生日快乐!",
"tierListBuilder": "创建角色图鉴",
"buildYourOwnTierList": "创建你自己的角色图鉴",
"imgSavedSuccessfully": "图像成功保存到相册",
"acceptToSaveImg": "要保存图像,你需要同意以下权限",
"save": "保存",
"clearAll": "全部清除",
"restore": "恢复",
"unknownError": "发生未知错误",
"addRowAbove": "上方增加一排",
"addRowBelow": "下方增加一排",
"deleteRow": "删除此排",
"clearRow": "清除此排",
"changeColor": "更改颜色",
"rowSettings": "设置",
"rename": "重命名",
"confirm": "确认",
"pickColor": "选择一个颜色",
"stats": "状态",
"baseX": "基础 {value}",
"northAmerica": "北美",
"europe": "欧洲",
"asia": "亚洲",
"chooseServer": "选择一个服务器",
"serverWhereYouPlay": "你玩游戏的服务器",
"subStats": "属性",
"anemo": "风",
"cryo": "冰",
"dendro": "草",
"electro": "雷",
"geo": "岩",
"pyro": "火",
"hydro": "水",
"craftingMaterials": "合成材料",
"inazuma": "稻妻",
"mondstadt": "蒙德",
"liyue": "璃月",
"snezhnaya": "至冬",
"fontaine": "枫丹",
"natlan": "纳塔",
"sumeru": "须弥",
"credits": "致谢",
"translators": "翻译者",
"creditsTranslatorsMsg": "没有以下贡献者就没有这款 App 的翻译成果。",
"currentX": "当前:{value}",
"desiredX": "需要:{value}",
"currentAscension": "当前等级",
"desiredAscension": "需求等级",
"chooseALevel": "选择一个等级",
"experience": "实验性",
"approximate": "大约",
"active": "启用",
"inactive": "不启用",
"gameCodes": "兑换代码",
"codes": "代码",
"rewards": "奖励",
"codeXWasCopied": "代码 {value} 已复制到剪贴板",
"expiredCodes": "过期代码",
"workingCodes": "可用代码",
"seeAllInGameGameCodes": "查看全部可用的兑换代码",
"ingredient": "原料",
"talent": "天赋材料",
"local": "特产",
"elementalStone": "元素材料",
"jewel": "宝石",
"checkAllMaterials": "查看所有可用材料",
"related": "同类材料",
"obtainedFrom": "合成所需材料",
"sessions": "组别",
"delete": "删除",
"edit": "编辑",
"charactersX": "角色:{value}",
"weaponsX": "武器:{value} ",
"addSession": "创建组别",
"editSession": "编辑组别",
"deleteSession": "删除组别",
"invalidValue": "无效的值",
"confirmDeleteSessionX": "确定删除组别“{value}” ?",
"noSessionsHaveBeenCreated": "无组别。\n点击+号创建一个",
"myInventory": "我的物品栏",
"addTheItemsYouGotInGame": "添加在游戏中获得的物品",
"quantity": "数量",
"useMaterialsFromInventory": "使用物品栏中的材料",
"information": "说明",
"priority": "优先级",
"holdToReorder": "按住并拖动以排序",
"calcSessionInfoMsgA": "组别允许你对特殊角色或武器进行计算。",
"calcSessionInfoMsgB": "如果你选择了“使用物品栏中的材料”,组别的顺序就会决定材料使用的优先级。",
"calcSessionInfoMsgC": "组别内部的物品也会纳入考虑。",
"calcSessionInfoMsgD": "仅当“{useMaterialsFromInventory}”被选中时,改变组别的优先级才会自动重新分配材料。",
"calcSessionInfoMsgE": "组别中已使用的材料会在“{myInventory}”页面中显示。",
"grouped": "分组",
"copy": "复制",
"markAsUsed": "标记为已使用",
"markAsUnused": "标记为未使用",
"monsters": "怪物",
"checkAllMonsters": "检查所有可用怪物",
"abyssOrder": "深渊教团",
"elementalLifeForm": "元素生物",
"human": "人类",
"magicalBeast": "魔法怪物",
"hilichurl": "丘丘人",
"fatui": "愚人众",
"automaton": "自律机关",
"droppedBy": "掉落于",
"pressOnceAgainToExit": "再点击一次退出",
"discordServer": "Discord 服务器",
"usedItem": "已使用的物品",
"itemIsBeingUsedOnACalculation": "该物品已在一个或多个组别中使用。\n已使用数量:{quantity}",
"useOfficialMap": "使用官方地图",
"dailyCheckIn": "【原神】每日签到",
"dailyCheckInMsg": "别忘了来这里看看你的每日奖励!",
"notifications": "Notifications",
"startByCreatingANotification": "Start by creating a notification",
"notificationType": "Notification Type",
"addNotification": "Add Notification",
"editNotification": "Edit Notification",
"xHours": "{value} hours",
"inXHours": "In {value} hours",
"xEachHour": "{value} each hour",
"showNotification": "Show notification",
"expedition": "Expedition",
"expeditionTime": "Expedition Time",
"time": "Time",
"resin": "Resin",
"farming": "Farming",
"gadget": "Gadget",
"furnishing": "Furnishing",
"realmCurrency": "Realm Currency",
"realmRank": "Realm Rank",
"trustRank": "Trust Rank",
"title": "Title",
"body": "Body",
"twentyFivePercentTimeReduction": "25% Time Reduction",
"invalidDate": "Invalid date",
"reset": "Reset",
"stop": "Stop",
"completed": "Completed",
"selectAnArtifact": "Select an artifact",
"selectAMonster": "Select a monster",
"selectAMaterial": "Select a material",
"custom": "Custom",
"createYourCustomNotifications": "Create your custom notifications",
"bareBones": "Bare Bones",
"humbleAbode": "Humble Abode",
"cozy": "Cozy",
"queenSize": "Queen Size",
"elegant": "Elegant",
"exquisite": "Exquisite",
"extraordinary": "Extraordinary",
"stately": "Stately",
"luxury": "Luxury",
"fitForAKing": "Fit For A King",
"notifInfoMsgA": "You can schedule notifications that reminds you particular things in the game.",
"notifInfoMsgB": "Some of these can be customized to suit your needs.",
"notifInfoMsgC": "The bell icon indicates that a notification is scheduled to be shown on your device even when the app is not running.",
"notifInfoMsgD": "Some notifications allows you to change the showed image on the list",
"notifInfoMsgE": "Some Android OEMs have their own customized Android OS that can prevent applications from running in the background.\nConsequently, scheduled notifications may not work when the application is in the background on certain devices (e.g. by Xiaomi, Huawei).\nSo if you encounter this problem, you may have to look for a setting that allows you to control which applications run in the background.",
"swipeToSeeMoreOptions": "You can swipe to the right or left to see more options on each item."
}