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Coin counts and timer are hard to read against white background #740

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tooda02 opened this issue Oct 5, 2023 · 1 comment
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Coin counts and timer are hard to read against white background #740

tooda02 opened this issue Oct 5, 2023 · 1 comment
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tooda02 commented Oct 5, 2023

Per Qloof234:
The readability of the HUD is alright in this screenshot, but it's obvious at a glance that in other levels (particularly levels with light-colored walls/roofs) it can be really poor. The original games weren't great in this regard either, but comparing how the HUD looks over ice between this level from WSW as an example and the same level in S&LiW, the subtle outline on the font in the original game at least improves things somewhat. Also, why is the timer text (and level title, for that matter) a different color from the coin counters?

@tooda02 tooda02 added the bug Something isn't working label Oct 5, 2023
@tooda02 tooda02 added this to the V2.91 milestone Oct 5, 2023
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tooda02 commented Oct 5, 2023

Fixed V2.91

@tooda02 tooda02 closed this as completed Oct 5, 2023
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