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Enemy attribute breakpoints aren't respected when switching floors #749

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Wotuu opened this issue Apr 16, 2021 · 0 comments
Closed

Enemy attribute breakpoints aren't respected when switching floors #749

Wotuu opened this issue Apr 16, 2021 · 0 comments
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Wotuu commented Apr 16, 2021

@Wotuu Wotuu added the bug Something isn't working label Apr 16, 2021
@Wotuu Wotuu added the map Issue that is related to the map label Apr 27, 2021
Wotuu added a commit that referenced this issue May 8, 2021
…r you move away from the floor that's containing them.

This causes the attributez zoom breakpoints to be respected whenever you switch floors to a floor you've already previously loaded.
@Wotuu Wotuu self-assigned this May 8, 2021
@Wotuu Wotuu closed this as completed May 8, 2021
@Wotuu Wotuu mentioned this issue May 9, 2021
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