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fix: Fix NpcDialogueFeature legacy mode not displaying text when translations are off #2382

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merged 1 commit into from Mar 25, 2024

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kristofbolyai
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@kristofbolyai kristofbolyai merged commit 5c0d6e3 into main Mar 25, 2024
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@kristofbolyai kristofbolyai deleted the legacy_fix branch March 25, 2024 06:47
WynntilsMod.postEvent(new NpcDialogueProcessingEvent.Post(oldDialogue, oldDialogue.currentDialogue()));
return;
}

// If the dialogue is the same as the old one, don't do anything
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This comment seems to not apply anymore..?

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We still don't do any processing, but yes, I overlooked that..

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