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feat: Add custom names for info boxes and custom bars [skip ci] #2480
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public abstract class CustomBarOverlayBase extends BarOverlay { | ||
public abstract class CustomBarOverlayBase extends BarOverlay implements CustomNameProperty { | ||
@Persisted(i18nKey = "feature.wynntils.customBarsOverlay.overlay.customBarBase.customName") | ||
public final Config<String> customName = new Config<>(""); |
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Maybe custom overlay name / overlay name fits better? I assume there would be an UI element for changing this, and the config would be hidden then?
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Is there a need for it to be a hiddenconfig with a seperate ui element? Having it as a regular string config seems fine to me as it's with all of the other configs for overlays
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Hm. I guess we can discuss that when we get to that. But we are going to have separate UI to change this, right?
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I'm not following, why does this need a seperate ui?
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I imagine the reworked setting screen would allow the custom name to be changed, in some way. Like double clicking to edit the name.
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Hm, I suppose it could be done that way instead. If you think that's the best way to do it then I'll close this pr and take the overlay selection/management redesigns and make a new pr with those and include it in there as those textures are mostly fine
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We can merge this as is now, and you can do the change when you do that PR. How does that sound?
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That works
This is another feature that is in #2335 but does not rely on textures at all so may as well release it separately.