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Plugin Resources: Script

XJDHDR edited this page Feb 13, 2019 · 8 revisions

Hello reader!

This table is used to show which records in my mod "Plugin Resources" are available for modders to use and which are taken. To claim a record for your mod, you simply have to edit the entry for a record to mark it as taken by your mod. First one to edit the record gets it.

If you are new to wiki editing and want to claim a record:

  1. Login with your Github account. If you don't have one, create one.
  2. Click on the “Edit” button next to the green “New Page” button in the top right hand corner of this page.
  3. After that, look for the entries for the record(s) you want to claim, making sure that the last two columns to the right of each record are “Yes” and empty, respectively.
  4. After that, replace the word “Yes” on each record you want to claim with “No”.
  5. Then, in the blank area next to the “No” you just added, copy-paste all the text in step 6, replacing the angle brackets (<>) and everything between them with the relevant information (again, remove the angle brackets as well).
  6. **<ESP or ESM name>** in [<Mod name>](<link to mod info (Nexus Mods download page, Bethesda Forum topic, etc)>) by <Mod creator(s)>.

If you are still confused by what you need to do, I would recommend taking a look at this page's source (click on the “Edit” button) and see how the parts of the table that contain claimed records have been written.

Here is an explanation of the columns:

  • Editor ID: The Editor ID of the blank record.
  • Version: The oldest version of Plugin Resources that contains this record. Your mod will become dependant on at least whichever version of Plugin Resources is indicated in this column.
  • Available?: Whether or not this record has been claimed. Modders claiming a record have to change the Yes on their chosen record to a No and add details of their mod to the next column.
  • Mods using this record: Lists the name of the plugin and mod that uses this record. Unclaimed records will have nothing in this column.

What are those three scripts marked as "reserved for version control" for?

What is that last script marked as "reserved for item removal function" for?

  • This script provides a function that modders can use to remove every single item that an NPC or container is carrying. That said, it is mostly useful for doing so to the Player Character. Please see this page for more info.
Editor ID Ver Free Mods using this record
XJPRScript0001 1.000 No - Permanent Effects from Quest Items fix.esp in Permanent Effect from Quest Items fix by XJDHDR
- Permanent Effects from Quest Items fix - SI.esp in Permanent Effect from Quest Items fix by XJDHDR
XJPRScript0002 1.000 No - Permanent Effects from Quest Items fix.esp in Permanent Effect from Quest Items fix by XJDHDR
- Permanent Effects from Quest Items fix - SI.esp in Permanent Effect from Quest Items fix by XJDHDR
XJPRScript0003 1.000 No - Permanent Effects from Quest Items fix.esp in Permanent Effect from Quest Items fix by XJDHDR
- Permanent Effects from Quest Items fix - SI.esp in Permanent Effect from Quest Items fix by XJDHDR
XJPRScript0004 1.000 No - CombatFPSOptimizer.esp in Combat FPS Optimizer Updated Mergable by Dieterweb, Zenball and XJDHDR
XJPRScript0005 1.000 No - PlaySpecial - OBSE and SoundCommands Required.esp in Play Special Music Mergable by Asesino and XJDHDR
- PlaySpecial.esp in Play Special Music Mergable by Asesino and XJDHDR
XJPRScript0006 1.000 No - Immersive Combat Music.esp in Immersive Combat Music by Strategy Master and XJDHDR
XJPRScript0007 1.000 Yes
XJPRScript0008 1.000 Yes
XJPRScript0009 1.000 Yes
XJPRScript0010 1.000 Yes
XJPRScript0011 1.000 Yes
XJPRScript0012 1.000 Yes
XJPRScript0013 1.000 Yes
XJPRScript0014 1.000 Yes
XJPRScript0015 1.000 Yes
XJPRScript0016 1.000 Yes
XJPRScript0017 1.000 Yes
XJPRScript0018 1.000 Yes
XJPRScript0019 1.000 Yes
XJPRScript0020 1.000 Yes
XJPRScript0021 1.001 Yes
XJPRScript0022 1.001 Yes
XJPRScript0023 1.001 Yes
XJPRScript0024 1.001 Yes
XJPRScript0025 1.001 Yes
XJPRScript0026 1.001 Yes
XJPRScript0027 1.001 Yes
XJPRScript0028 1.001 Yes
XJPRScript0029 1.001 Yes
XJPRScript0030 1.001 Yes
XJPRScript0031 1.001 Yes
XJPRScript0032 1.001 Yes
XJPRScript0033 1.001 Yes
XJPRScript0034 1.001 Yes
XJPRScript0035 1.001 Yes
XJPRScript0036 1.001 Yes
XJPRScript0037 1.001 Yes
XJPRScript0038 1.001 Yes
XJPRScript0039 1.001 Yes
XJPRScript0040 1.001 Yes
XJPRScript0041 1.001 Yes
XJPRScript0042 1.001 Yes
XJPRScript0043 1.001 Yes
XJPRScript0044 1.001 Yes
XJPRScript0045 1.001 Yes
XJPRScript0046 1.001 Yes
XJPRScript0047 1.001 Yes
XJPRScript0048 1.001 Yes
XJPRScript0049 1.001 Yes
XJPRScript0050 1.001 Yes
zzzzXJPRVersionScript 1.001 No None, reserved for version control.
zzzzXJPRVersionFunction 1.001 No None, reserved for version control.
zzzzXJPRVersionQuest 1.001 No None, reserved for version control.
RunningScript
zzzzXjPrRemoveAllItems 1.001 No None, reserved for item removal function.
FromPlayerFunctionScript
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