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Camera Rig is not being setup from a new UPM project #798

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3 of 6 tasks
SimonDarksideJ opened this issue Mar 10, 2021 · 1 comment
Closed
3 of 6 tasks

Camera Rig is not being setup from a new UPM project #798

SimonDarksideJ opened this issue Mar 10, 2021 · 1 comment
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Bug Something isn't working

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@SimonDarksideJ
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XRTK - Mixed Reality Toolkit Bug Report

Describe the bug

XRTK is meant to pick the appropriate camera rig from the available camera systems based on the currently running / edited platform, however, in the current release, this seems to be not working in a new UPM project.

When testing from development, this works as expected and the rig is setup for all platforms.

To Reproduce

  1. Create a new Project
  2. Import XRTK, SDK, Oculus
  3. Ensure all XR/XRTK settings are correct
  4. Create a new Scene
  5. Use "Mixed Reality Toolkit -> Configure"

Expected behavior

The Camera rig should be initialized and controllers should appear when run

Actual behavior

Rig is undefined and when run, no controllers appear, as well as several errors related to Gaze and others.

Screenshots

Your Setup

  • Operation System:
    • Windows
    • MacOs
    • Linux
    • Other
  • Unity Version: 2019.4.22f
  • XRTK Packages
    • com.xrtk.core 0.2.3
    • com.xrtk.sdk 0.2.3

Additional context

@SimonDarksideJ SimonDarksideJ added the Bug Something isn't working label Mar 10, 2021
@SimonDarksideJ
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Issue identified this was caused to the SDK pointing to an older version of Core which obviously has an issue with system/platform use.

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