Skip to content

stdNullPtr/lcu-connector-cpp

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

9 Commits
 
 
 
 
 
 
 
 

Repository files navigation

LCU Connector

Inspired by Pipix's lcu connector
The connector parses the credentials from the lockfile for the API
Make sure you check out the API reference

Features

  • Upon initialization you can either provide League of Legends installation directory to the constructor - or leave it empty and just launch league client.
  • File checking, timeouts and reasonable console output
  • Modern code style (at least I am trying)

How to build

  • Load up the project (.sln)
  • Build -> Build solution | ctrl+B

Note: if you are getting strange build errors make sure that the project configuration type is set to 'Static library (.lib)'

Usage

  • Include everything in your desired project, or straight up create a main method in the same project.
  • Initialize
  • Get creative with the HTTP requests

Samples

  • Init with League home dir as parameter
const LeagueConnector conn{L"D:\\Games\\League of Legends"};
std::cout << conn;
  • Init without parameters (will retrieve path from client process)
const LeagueConnector conn;
std::cout << conn;
  • How I use it (Aram boost)
int main()
{
    try
    {
        const LeagueConnector conn{L"D:\\Games\\League of Legends"};
        std::cout << conn;

        std::wstring_convert> converter;
        const std::wstring headers{ L"Content-Type: application/json\r\nAccept: application/json\r\nAuthorization: Basic " + converter.from_bytes(conn.getEncodedAuth()) };

        std::wcout << "URL: " << converter.from_bytes(conn.getUrl()) << "\n";

        const auto host{ converter.from_bytes(conn.getHost()) };
        const std::wstring path{ L"/lol-champ-select/v1/team-boost/purchase/" };

        executeHttpsPost(headers.c_str(), host.c_str(), path.c_str(), std::stoi(conn.getPort()));

        std::cout << "Boost applied!\n";
    }
    catch (const std::exception &e)
    {
        std::cerr << e.what();
    }
    return 0;
}
  • Output
    console output img

About

League LCU Connector

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages