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backend.go
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backend.go
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package tun2
import "time"
// Backend is the public state of an individual Connection.
type Backend struct {
ID string
Proto string
User string
Domain string
Phi float32
Host string
Usable bool
}
type backendMatcher func(*Connection) bool
func (s *Server) getBackendsForMatcher(bm backendMatcher) []Backend {
s.connlock.Lock()
defer s.connlock.Unlock()
var result []Backend
for _, c := range s.conns {
if !bm(c) {
continue
}
result = append(result, Backend{
ID: c.id,
Proto: c.conn.LocalAddr().Network(),
User: c.user,
Domain: c.domain,
Phi: float32(c.detector.Phi(time.Now())),
Host: c.conn.RemoteAddr().String(),
Usable: c.usable,
})
}
return result
}
// KillBackend forcibly disconnects a given backend but doesn't offer a way to
// "ban" it from reconnecting.
func (s *Server) KillBackend(id string) error {
s.connlock.Lock()
defer s.connlock.Unlock()
for _, c := range s.conns {
if c.id == id {
c.cancel()
return nil
}
}
return ErrNoSuchBackend
}
// GetBackendsForDomain fetches all backends connected to this server associated
// to a single public domain name.
func (s *Server) GetBackendsForDomain(domain string) []Backend {
return s.getBackendsForMatcher(func(c *Connection) bool {
return c.domain == domain
})
}
// GetBackendsForUser fetches all backends connected to this server owned by a
// given user by username.
func (s *Server) GetBackendsForUser(uname string) []Backend {
return s.getBackendsForMatcher(func(c *Connection) bool {
return c.user == uname
})
}
// GetAllBackends fetches every backend connected to this server.
func (s *Server) GetAllBackends() []Backend {
return s.getBackendsForMatcher(func(*Connection) bool { return true })
}