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I would guess that changing the underlaying resolution would be way too complicated, since the monitors are attached to physical monitors.
When maximizing the client (or going full screen), attempt to scale the image perfectly to size (optionally, give the option to add black bars to avoid weird stretching).
Note that the scale "you" are doing might be better than the OpenGL scaling (text is unreadable, there are too many artifacts)
The text was updated successfully, but these errors were encountered:
Previously discussed in #2455 where some screenshots can be found.
Note that the scale "you" are doing might be better than the OpenGL scaling (text is unreadable, there are too many artifacts)
I don't understand this bit. OpenGL scaling is not meant to give any artifacts. There may be a slight blur with non whole integer scaling, but when scaling by 200%, it should be "pixel perfect" - which just means you get jagged edges.
Note that the scale "you" are doing might be better than the OpenGL scaling (text is unreadable, there are too many artifacts)
I don't understand this bit. OpenGL scaling is not meant to give any artifacts. There may be a slight blur with non whole integer scaling, but when scaling by 200%, it should be "pixel perfect" - which just means you get jagged edges
Apologies, I keep forgetting to mention everything all the time 😅.
My usecase is scaling down, not up. (Q)HD to 1366x768 screen
stdedos
changed the title
xpra shadow: on client maximize, scale the other screen "perfectly"
xpra shadow: on client maximize, (down)scale the other screen "perfectly"
Sep 4, 2023
stdedos
changed the title
xpra shadow: on client maximize, (down)scale the other screen "perfectly"
xpra shadow: on client window maximize, (down)scale the shadowed screen to "perfectly fit" the new window geometry
Sep 4, 2023
I assume this is a priority at the second-tier? (i.e., after #3948)
Should we use this to track only downscaling (as it was original), or upscaling too?
I assume that after #3140--desktop-scaling should accept any float value.
The "kicker" would be to do the math, per geometry-change, and handle the N monitors shadowing (if at all possible)
Issue migrated from trac ticket # 2458
component: client | priority: minor
2019-10-20 13:31:24: stdedos created the issue
The text was updated successfully, but these errors were encountered: