/
glassshape.json
78 lines (78 loc) · 1.88 KB
/
glassshape.json
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{
"code": "glassshape",
"shape": { "base": "block/glassshape" },
"drawtype": "json",
"creativeinventory": {
"general": [ "*" ],
"construction": [ "*" ]
},
"lightAbsorption": 0,
"textures": {
"glass0": { "base": "game:block/glass/vintage" },
"glass1": { "base": "game:block/glass/green" },
"glass2": { "base": "game:block/glass/violet" }
},
"texturesByType": {
"*-raw": { "glass0": { "base": "game:block/glass/quartz" } }
},
"attributesByType": {
"*-raw": {
"glassmaking:anneal": {
"temperature": {
"min": 200,
"max": 600
},
"time": 10800,
"output": {
"type": "block",
"code": "glassshape-annealed"
}
}
}
},
"attributes": {
"annealOvenSize": 0.5
},
"variantgroups": [
{
"code": "materialtype",
"states": [ "raw", "annealed" ]
}
],
"sideopaque": {
"all": false
},
"sideao": { "all": true },
"emitsideao": { "all": false },
"sidesolid": { "all": false },
"blockmaterial": "Wood",
"replaceable": 600,
"resistance": 3,
"sounds": {
"place": "game:player/buildhigh",
"break": "game:block/glass",
"hit": "game:block/glass"
},
"groundTransform": {
"origin": {
"x": 0.5,
"y": -0.01,
"z": 0.5
}
},
"heldTpIdleAnimation": "holdbothhandslarge",
"heldTpUseAnimation": "twohandplaceblock",
"tpHandTransform": {
"translation": {
"x": -1.2,
"y": -1.1,
"z": -0.8
},
"rotation": {
"x": -2,
"y": 25,
"z": -78
},
"scale": 0.37
}
}