/
Origin.txt
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Origin.txt
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DATASET_BINARY
#Binary datasets are visualized as filled or empty symbols, depending on the value associated with a node (0 or 1).
#Each node can have multiple associated values, and each value will be represented by a symbol (defined in FIELD_SHAPES) with corresponding color and label (from FIELD_COLORS and FIELD_LABELS).
#Possible values (defined under DATA below) for each node are 1 (filled shapes), 0 (empty shapes) and -1 (completely omitted).
#lines starting with a hash are comments and ignored during parsing
#=================================================================#
# MANDATORY SETTINGS #
#=================================================================#
#select the separator which is used to delimit the data below (TAB,SPACE or COMMA).This separator must be used throughout this file.
#SEPARATOR TAB
#SEPARATOR SPACE
SEPARATOR COMMA
#label is used in the legend table (can be changed later)
DATASET_LABEL,label1
#dataset color (can be changed later)
COLOR,#ff0000
#shapes for each field column; possible choices are
#1: rectangle
#2: circle
#3: star
#4: right pointing triangle
#5: left pointing triangle
#6: check mark
FIELD_SHAPES,2,4,5,1,3
#field labels
FIELD_LABELS,Human,Sheep,Goat,Cow,Other
#=================================================================#
# OPTIONAL SETTINGS #
#=================================================================#
#define colors for each individual field column (if not defined all symbols will use the main dataset color, defined in COLOR above)
FIELD_COLORS,#808080,#808080,#808080,#808080,#808080
#=================================================================#
# all other optional settings can be set or changed later #
# in the web interface (under 'Datasets' tab) #
#=================================================================#
#Each dataset can have a legend, which is defined using LEGEND_XXX fields below
#For each row in the legend, there should be one shape, color and label.
#Optionally, you can define an exact legend position using LEGEND_POSITION_X and LEGEND_POSITION_Y. To use automatic legend positioning, do NOT define these values
#Optionally, shape scaling can be present (LEGEND_SHAPE_SCALES). For each shape, you can define a scaling factor between 0 and 1.
#To order legend entries horizontally instead of vertically, set LEGEND_HORIZONTAL to 1
#Shape should be a number between 1 and 6, or any protein domain shape definition.
#1: square
#2: circle
#3: star
#4: right pointing triangle
#5: left pointing triangle
#6: checkmark
#LEGEND_TITLE,Dataset legend
#LEGEND_POSITION_X,100
#LEGEND_POSITION_Y,100
#LEGEND_HORIZONTAL,0
#LEGEND_SHAPES,1,2,3
#LEGEND_COLORS,#ff0000,#00ff00,#0000ff
#LEGEND_LABELS,value1,value2,value3
#LEGEND_SHAPE_SCALES,1,1,0.5
#always show internal values; if set, values associated to internal nodes will be displayed even if these nodes are not collapsed. It could cause overlapping in the dataset display.
#SHOW_INTERNAL,0
#show dashed lines between leaf labels and the dataset
#DASHED_LINES,1
#left margin, used to increase/decrease the spacing to the next dataset. Can be negative, causing datasets to overlap.
#MARGIN,0
#align symbols to the end of each leaf label (individual dataset field will not be aligned to each other)
#ALIGN_TO_LABELS,1
#symbol height factor; Default symbol height will be slightly less than the available space between leaves, but you can set a multiplication factor here to increase/decrease it (values from 0 to 1 will decrease it, values above 1 will increase it)
#HEIGHT_FACTOR,1
#increase/decrease the spacing between individual levels, when there is more than one binary level defined
#SYMBOL_SPACING,10
#display or hide the text labels above each field column
#SHOW_LABELS,1
#text label size factor
#SIZE_FACTOR,1
#text label rotation
#LABEL_ROTATION,0
#text label shift in pixels (positive or negative)
#LABEL_SHIFT,0
#An example dataset with 4 columns (circle, left triangle, right triangle and rectangle):
#FIELD_SHAPES,2,4,5,1,3,6
#FIELD_LABELS,Human,Sheep,Goat,Cow,Other-Animals,Ticks
#FIELD_COLORS,#ff0000,#00ff00,#ffff00,#0000ff,#660000
#Internal tree nodes can be specified using IDs directly, or using the 'last common ancestor' method described in iTOL help pages
#=================================================================#
# Actual data follows after the "DATA" keyword #
#=================================================================#
DATA
#node 9606 will have a filled circle, outline of a left triangle, nothing in the 3rd column and an rectangle outline in column 5
C.burnettiHerault_strain,0,1,0,0,0
MST1,1,0,0,0,0
MST2,1,0,0,0,0
MST3,1,0,0,0,0
MST4,1,0,0,0,0
MST5,1,0,0,0,0
MST6,1,0,0,0,1
MST7,1,0,0,0,0
MST8,1,1,1,0,0
MST9,1,0,0,0,0
MST10,0,0,0,0,0
MST11,1,0,0,0,0
MST12,1,0,0,0,0
MST13,1,1,1,1,0
MST15,1,0,0,0,0
MST16,1,0,0,1,1
MST17,1,0,0,0,0
MST18,1,1,1,1,0
MST19,1,0,0,0,0
MST20,1,0,0,1,1
MST21,1,0,0,0,1
MST22,0,0,0,0,1
MST23,1,1,0,0,1
MST24,0,0,0,1,0
MST25,1,0,0,0,0
MST27,0,1,0,0,0
MST28,1,0,0,1,1
MST29,1,0,0,0,0
MST30,0,0,1,0,0
MST31,1,0,0,0,0
MST32,1,0,1,0,0
MST33,1,1,1,0,0
MST37,1,0,0,0,0
MST38,1,0,0,0,0
MST39,1,0,0,0,0
MST40,1,0,0,0,0
MST41,1,0,0,0,0
MST42,1,0,0,0,0
MST43,0,0,0,0,0
MST44,0,0,0,0,0
MST45,0,0,0,0,0
MST46,1,0,0,0,0
MST47,0,0,0,0,0
MST48,0,0,0,0,0
MST49,1,0,0,0,0
MST51,1,0,0,0,0
MST53,0,0,1,0,0
MST54,0,0,0,0,0
MST55,1,0,0,0,0
MST60,0,0,0,0,0
MST61,0,0,0,1,0
MST62,0,1,0,0,0
MST63,0,1,0,0,0
MST64,0,1,0,0,0
MST65,0,0,0,1,0
MST66,0,0,1,0,0
MST67,0,0,1,0,0
MST68,0,0,1,0,0
MST69,0,0,1,0,0
MST70,0,0,1,0,0
MST71,0,0,0,0,0
MST72,0,0,0,0,0
MST73,0,0,0,0,1
MST75,0,0,0,0,0
MST76,0,0,0,0,0
MST77,0,0,0,0,0