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Undefined symbols for architecture x86_64: "direct field offset for Koloda #231

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harrymelka opened this issue Nov 12, 2016 · 2 comments
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@harrymelka
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harrymelka commented Nov 12, 2016

Hey everyone,

I met a big problem using carthage and swift 3.
While migrating from a working swift 2.3 project to swift 3 project, I met a BIG BIG issue and I didn't find a way to fix it.

Undefined symbols for architecture x86_64:
"direct field offset for Koloda.KolodaView.(animator.storage in _DFF55D12D516409CF60937DD60F8B896) : Koloda.KolodaViewAnimator?", referenced from:
Koloda.KolodaView.animator.setter : Koloda.KolodaViewAnimator in CustomKolodaView.o
Koloda.KolodaView.(animator.materializeForSet : Koloda.KolodaViewAnimator).(closure #1) in CustomKolodaView.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see `invocation)

Did someone met this problem to and if yes how can I fix it ?

Thank you

screen shot 2016-11-12 at 2 59 46 am

@harrymelka harrymelka changed the title Hey everyone, Hey everyone, I met a problem using Carthage and swift 3. Nov 12, 2016
@harrymelka harrymelka changed the title Hey everyone, I met a problem using Carthage and swift 3. Undefined symbols for architecture x86_64: "direct field offset for Koloda Nov 12, 2016
@ceyhun
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ceyhun commented Nov 15, 2016

See PR #229

@harrymelka
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Thank you it worked for me

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