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Controller.py
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Controller.py
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import socket
import sys
from pynput.keyboard import Key, Listener
def on_press(key):
print('{0} pressed'.format(
key))
def on_release(key):
print('{0} release'.format(
key))
if key == Key.esc:
# Stop listener
return False
# # Collect events until released
# with Listener(
# on_press=on_press,
# on_release=on_release) as listener:
# listener.join()
# Create a TCP/IP socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# Bind the socket to the port
server_address = ('192.168.137.1', 23)
print('starting up on %s port %s' % server_address)
sock.bind(server_address)
# Listen for incoming connections
sock.listen()
while True:
# Wait for a connection
print('waiting for a connection')
connection, client_address = sock.accept()
try:
print('connection from', client_address)
# Receive the data in small chunks and retransmit it
while True:
data = connection.recv(500).decode()
if data:
print('received "%s"' % data)
else:
print('no more data from', client_address)
break
finally:
# Clean up the connection
connection.close()