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This PR adds a new "Infinite Vehicle Ammo" checkbox to the vehicle menu.
When enabled, any weapons in the player's vehicle, such as Oppressor Mk2 missiles, will have infinite ammo. This includes countermeasures and bombs.
The main difference between this and previous implementation attempts is that SET_VEHICLE_WEAPON_RESTRICTED_AMMO doesn't use weapon hashes and instead simply accesses the vehicle's weapon index.
This is a better long-term solution than trying to directly access a vehicle's weapon hashes since it does not require checks against potential new weapon hashes with future GTAO content updates.
en_us translation forthcoming.
Closes #1021 and #1637.